Merge pull request #11606 from Firecage/gunnames

This gives most projectile guns less generic names.
This commit is contained in:
Cheridan
2015-09-09 10:45:18 -05:00
10 changed files with 26 additions and 23 deletions
@@ -18,13 +18,14 @@
needs_permit = 0
/obj/item/weapon/gun/energy/laser/retro
name ="retro laser"
name ="retro laser gun"
icon_state = "retro"
desc = "An older model of the basic lasergun, no longer used by Nanotrasen's private security or military forces. Nevertheless, it is still quite deadly and easy to maintain, making it a favorite amongst pirates and other outlaws."
ammo_x_offset = 3
/obj/item/weapon/gun/energy/laser/captain
name = "\improper QSJ 01 Premium laser pistol"
icon_state = "caplaser"
item_state = "caplaser"
desc = "This is an antique laser gun. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. On the item is an image of Space Station 13. The station is exploding."
@@ -16,6 +16,7 @@
update_icon()
/obj/item/weapon/gun/energy/gun/hos
name = "\improper X-01 MultiPhase Energy Gun"
desc = "This is a expensive, modern recreation of a antique laser gun. This gun has several unique firemodes, but lacks the ability to recharge over time."
icon_state = "hoslaser"
force = 10
@@ -23,7 +24,7 @@
ammo_x_offset = 4
/obj/item/weapon/gun/energy/gun/dragnet
name = "DRAGnet"
name = "\improper DRAGnet"
desc = "The \"Dynamic Rapid-Apprehension of the Guilty\" net is a revolution in law enforcement technology."
icon_state = "dragnet"
origin_tech = "combat=3;magnets=3;materials=4; bluespace=4"
@@ -122,7 +122,7 @@
/obj/item/weapon/gun/energy/mindflayer
name = "mind flayer"
name = "\improper Mind Flayer"
desc = "A prototype weapon recovered from the ruins of Research-Station Epsilon."
icon_state = "xray"
ammo_type = list(/obj/item/ammo_casing/energy/mindflayer)
@@ -9,7 +9,7 @@
action_button_name = "Toggle Firemode"
/obj/item/weapon/gun/projectile/automatic/proto
name = "prototype SMG"
name = "\improper NanoTrasen Saber SMG"
desc = "A prototype three-round burst 9mm submachine gun, designated 'SABR'. Has a threaded barrel for suppressors."
icon_state = "saber"
mag_type = /obj/item/ammo_box/magazine/smgm9mm
@@ -80,7 +80,7 @@
return
/obj/item/weapon/gun/projectile/automatic/c20r
name = "syndicate SMG"
name = "\improper C-20r SMG"
desc = "A bullpup two-round burst .45 SMG, designated 'C-20r'. Has a 'Scarborough Arms - Per falcis, per pravitas' buttstamp."
icon_state = "c20r"
item_state = "c20r"
@@ -110,7 +110,7 @@
return
/obj/item/weapon/gun/projectile/automatic/mini_uzi
name = "uzi"
name = "\improper 'Type U3' Uzi"
desc = "A lightweight, burst-fire submachine gun, for when you really want someone dead. Uses 9mm rounds."
icon_state = "mini-uzi"
origin_tech = "combat=5;materials=2;syndicate=8"
@@ -118,7 +118,7 @@
burst_size = 2
/obj/item/weapon/gun/projectile/automatic/l6_saw
name = "syndicate LMG"
name = "\improper L6 SAW LMG"
desc = "A heavily modified 7.62 light machine gun, designated 'L6 SAW'. Has 'Aussec Armoury - 2531' engraved on the receiver below the designation."
icon_state = "l6closed100"
item_state = "l6closedmag"
@@ -178,7 +178,7 @@
..()
/obj/item/weapon/gun/projectile/automatic/m90
name = "syndicate carbine"
name = "\improper M-90gl Carbine"
desc = "A three-round burst 5.56 toploading carbine, designated 'M-90gl'. Has an attached underbarrel grenade launcher which can be toggled on and off."
icon_state = "m90"
item_state = "m90"
@@ -252,7 +252,7 @@
return
/obj/item/weapon/gun/projectile/automatic/tommygun
name = "thompson SMG"
name = "\improper Thompson SMG"
desc = "Based on the classic 'Chicago Typewriter'."
icon_state = "tommygun"
item_state = "shotgun"
@@ -266,7 +266,7 @@
fire_delay = 1
/obj/item/weapon/gun/projectile/automatic/ar
name = "ARG"
name = "\improper NT-ARG 'Boarder'"
desc = "A robust assault rile used by Nanotrasen fighting forces."
icon_state = "arg"
item_state = "arg"
@@ -30,7 +30,7 @@
return
/obj/item/weapon/gun/projectile/automatic/gyropistol
name = "gyrojet pistol"
name = "\improper Gyrojet rocket pistol"
desc = "A prototype pistol designed to fire self propelled rockets."
icon_state = "gyropistol"
fire_sound = 'sound/weapons/grenadelaunch.ogg'
@@ -1,5 +1,5 @@
/obj/item/weapon/gun/projectile/automatic/pistol
name = "syndicate pistol"
name = "\improper FK-69 pistol"
desc = "A small, easily concealable 10mm handgun. Has a threaded barrel for suppressors."
icon_state = "pistol"
w_class = 2
@@ -16,7 +16,7 @@
return
/obj/item/weapon/gun/projectile/automatic/pistol/m1911
name = "M1911 pistol"
name = "\improper M1911 pistol"
desc = "A classic .45 handgun with a small magazine capacity."
icon_state = "m1911"
w_class = 3
@@ -24,7 +24,7 @@
can_suppress = 0
/obj/item/weapon/gun/projectile/automatic/pistol/deagle
name = "desert eagle"
name = "\improper Desert Eagle pistol"
desc = "A robust .50 AE handgun."
icon_state = "deagle"
force = 14
@@ -1,5 +1,5 @@
/obj/item/weapon/gun/projectile/revolver
name = "revolver"
name = "\improper .357 revolver"
desc = "A suspicious revolver. Uses .357 ammo." //usually used by syndicates
icon_state = "revolver"
mag_type = /obj/item/ammo_box/magazine/internal/cylinder
@@ -57,6 +57,7 @@
user << "[get_ammo(0,0)] of those are live rounds."
/obj/item/weapon/gun/projectile/revolver/detective
name = "\improper .38 Mars Special"
desc = "A cheap Martian knock-off of a classic law enforcement firearm. Uses .38-special rounds."
icon_state = "detective"
origin_tech = "combat=2;materials=2"
@@ -115,8 +116,8 @@
/obj/item/weapon/gun/projectile/revolver/mateba
name = "autorevolver"
desc = "A retro high-powered mateba autorevolver typically used by officers of the New Russia military. Uses .357 ammo."
name = "\improper Unica 6 auto-revolver"
desc = "A retro high-powered autorevolver typically used by officers of the New Russia military. Uses .357 ammo."
icon_state = "mateba"
origin_tech = "combat=2;materials=2"
@@ -125,7 +126,7 @@
// You can spin the chamber to randomize the position of the bullet.
/obj/item/weapon/gun/projectile/revolver/russian
name = "russian revolver"
name = "\improper russian revolver"
desc = "A Russian-made revolver for drinking games. Uses .357 ammo, and has a mechanism requiring you to spin the chamber before each trigger pull."
origin_tech = "combat=2;materials=2"
mag_type = /obj/item/ammo_box/magazine/internal/cylinder/rus357
@@ -85,8 +85,8 @@
///////////////////////
/obj/item/weapon/gun/projectile/shotgun/boltaction
name = "bolt action rifle"
desc = "This piece of junk looks like something that could have been used 700 years ago."
name = "\improper Mosin Nagant rifle"
desc = "This piece of junk looks like something that could have been used 700 years ago. It feels slightly moist."
icon_state = "moistnugget"
item_state = "moistnugget"
slot_flags = 0 //no SLOT_BACK sprite, alas
@@ -248,7 +248,7 @@
// Bulldog shotgun //
/obj/item/weapon/gun/projectile/automatic/shotgun/bulldog
name = "syndicate shotgun"
name = "\improper MLG-12 'Bulldog' Shotgun"
desc = "A semi-auto, mag-fed shotgun for combat in narrow corridors, nicknamed 'Bulldog' by boarding parties. Compatible only with specialized 8-round drum magazines."
icon_state = "bulldog"
item_state = "bulldog"
@@ -126,7 +126,7 @@
category = list("Weapons")
/datum/design/smg
name = "Prototype Submachine Gun"
name = "NanoTrasen Saber SMG"
desc = "A prototype weapon made using lightweight materials on a traditional frame, designed to fire standard 9mm rounds."
id = "smg"
req_tech = list("combat" = 4, "materials" = 3)