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[MIRROR] Buffs Xenomorph Neurotoxin from 50 to 65 Stamina Damage [MDB IGNORE] (#22835)
* Buffs Xenomorph Neurotoxin from 50 to 65 Stamina Damage (#77276) ## About The Pull Request This PR buff xenomorph's neurotoxin stamina damage from 50 to 65. ## Why It's Good For The Game Right now in most cases, xenos will need to land 3 spits to stun a crewmember due to the current values. You can also now use armor to negate the stamina damage, so neurotoxin wasn't feeling as strong as it should have. 65 stamina damage is on par with a stun baton, and also gives xenos some leeway to land their second shot to paralyze their target, making it a more useful ability. ## Changelog 🆑 balance: Xenomorph neurotoxin has been buffed (50 -> 65 stamina damage) /🆑 * Buffs Xenomorph Neurotoxin from 50 to 65 Stamina Damage --------- Co-authored-by: IndieanaJones <47086570+IndieanaJones@users.noreply.github.com>
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@@ -1,7 +1,7 @@
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/obj/projectile/neurotoxin
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name = "neurotoxin spit"
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icon_state = "neurotoxin"
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damage = 50
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damage = 65
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damage_type = STAMINA
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armor_flag = BIO
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impact_effect_type = /obj/effect/temp_visual/impact_effect/neurotoxin
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