[MIRROR] Buffs Xenomorph Neurotoxin from 50 to 65 Stamina Damage [MDB IGNORE] (#22835)

* Buffs Xenomorph Neurotoxin from 50 to 65 Stamina Damage (#77276)

## About The Pull Request

This PR buff xenomorph's neurotoxin stamina damage from 50 to 65.

## Why It's Good For The Game

Right now in most cases, xenos will need to land 3 spits to stun a
crewmember due to the current values. You can also now use armor to
negate the stamina damage, so neurotoxin wasn't feeling as strong as it
should have. 65 stamina damage is on par with a stun baton, and also
gives xenos some leeway to land their second shot to paralyze their
target, making it a more useful ability.

## Changelog
🆑
balance: Xenomorph neurotoxin has been buffed (50 -> 65 stamina damage)
/🆑

* Buffs Xenomorph Neurotoxin from 50 to 65 Stamina Damage

---------

Co-authored-by: IndieanaJones <47086570+IndieanaJones@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-08-02 13:48:00 -07:00
committed by GitHub
co-authored by IndieanaJones
parent 5feb063c09
commit 30a4dcdb44
@@ -1,7 +1,7 @@
/obj/projectile/neurotoxin
name = "neurotoxin spit"
icon_state = "neurotoxin"
damage = 50
damage = 65
damage_type = STAMINA
armor_flag = BIO
impact_effect_type = /obj/effect/temp_visual/impact_effect/neurotoxin