Part 2 - Shitcode Tendency

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2019-11-19 13:10:17 +01:00
parent d1f4e93457
commit 33d4fc3613
2 changed files with 2 additions and 2 deletions
+1 -1
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@@ -25,7 +25,7 @@
#define MOB_SIZE_SMALL 1
#define MOB_SIZE_HUMAN 2
#define MOB_SIZE_LARGE 3
#define MOB_SIZE_IMPOSSIBLE 4
#define MOB_SIZE_HUGE 4 // Use this for things you don't want bluespace body-bagged
//Ventcrawling defines
#define VENTCRAWLER_NONE 0
@@ -25,7 +25,7 @@
move_force = MOVE_FORCE_OVERPOWERING
move_resist = MOVE_FORCE_OVERPOWERING
pull_force = MOVE_FORCE_OVERPOWERING
mob_size = MOB_SIZE_IMPOSSIBLE
mob_size = MOB_SIZE_HUGE
layer = LARGE_MOB_LAYER //Looks weird with them slipping under mineral walls and cameras and shit otherwise
mouse_opacity = MOUSE_OPACITY_OPAQUE // Easier to click on in melee, they're giant targets anyway
flags_1 = PREVENT_CONTENTS_EXPLOSION_1