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Bluespace anomalies: Don't teleport camera entities (#61966)
* Bluespace anomalies: Don't teleport camera entities This means that AI eye, Blob overmind eye, advanced camera consoles and the Xeniobiology console will no longer be teleported by the bluespace anomaly event. This is particularly relevant for the Xenobiology console, as the camera is not supposed to be able to see outside of their area, or be able to move back from outside of their area. Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
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@@ -283,6 +283,8 @@
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for (var/atom/movable/A in urange(12, FROM )) // iterate thru list of mobs in the area
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if(istype(A, /obj/item/beacon))
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continue // don't teleport beacons because that's just insanely stupid
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if(iscameramob(A))
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continue // Don't mess with AI eye, blob eye, xenobio or advanced cameras
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if(A.anchored)
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continue
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