[MIRROR] Fix: Avoid runechat scheduling too far events into short queue [MDB IGNORE] (#10942)

* Fix: Avoid runechat scheduling too far events into short queue (#64322)

Ports fix from SStimer #64242
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cl Semoro
fix: Avoid runechat scheduling too far events into short queue (port from SStimer)
/cl

* Fix: Avoid runechat scheduling too far events into short queue

Co-authored-by: Aziz Chynaliev <azizonkg@gmail.com>
This commit is contained in:
SkyratBot
2022-01-23 17:14:37 -05:00
committed by GitHub
co-authored by Aziz Chynaliev
parent a03873e253
commit 400bef239a
+1 -1
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@@ -3,7 +3,7 @@
/// Helper for getting the correct bucket for a given chatmessage
#define BUCKET_POS(scheduled_destruction) (((round((scheduled_destruction - SSrunechat.head_offset) / world.tick_lag) + 1) % BUCKET_LEN) || BUCKET_LEN)
/// Gets the maximum time at which messages will be handled in buckets, used for deferring to secondary queue
#define BUCKET_LIMIT (world.time + TICKS2DS(min(BUCKET_LEN - (SSrunechat.practical_offset - DS2TICKS(world.time - SSrunechat.head_offset)) - 1, BUCKET_LEN - 1)))
#define BUCKET_LIMIT (SSrunechat.head_offset + TICKS2DS(BUCKET_LEN + SSrunechat.practical_offset - 1))
/**
* # Runechat Subsystem