Lighting runs every two ticks.

This has the added benefit of making it more likely lighting moves when the person's tile glide has them at their new tile rather then before they get there.
This commit is contained in:
Kyle Spier-Swenson
2017-03-07 09:27:43 -08:00
committed by GitHub
parent cebcba462b
commit 44acb45acd
+2 -2
View File
@@ -11,9 +11,9 @@ var/list/lighting_update_overlays = list() // List of lighting overlays queued
/datum/subsystem/lighting
name = "Lighting"
wait = 1
wait = 2
init_order = 1
priority = 25
priority = 35
flags = SS_TICKER
var/initialized = FALSE