Mold spawns above catwalk floors (#23498)

Update mold_structures.dm
This commit is contained in:
Thlumyn
2023-09-04 13:44:54 -07:00
committed by GitHub
parent 9e3410bb0d
commit 52a7fb4f43
@@ -132,7 +132,7 @@
icon_state = "blob_floor"
density = FALSE
plane = FLOOR_PLANE
layer = ABOVE_NORMAL_TURF_LAYER
layer = LOW_SIGIL_LAYER
max_integrity = 50
var/blooming = FALSE
/// Are we a floor resin? If not then we're a wall resin
@@ -193,7 +193,7 @@
pixel_x = -32
icon_state = "blob_wall"
plane = GAME_PLANE
layer = ABOVE_NORMAL_TURF_LAYER
layer = LOW_SIGIL_LAYER
if(prob(7))
blooming = TRUE
@@ -331,7 +331,7 @@
icon = 'modular_skyrat/modules/mold/icons/blob_spawner.dmi'
icon_state = "blob_vent"
density = FALSE
layer = LOW_OBJ_LAYER
layer = SIGIL_LAYER
max_integrity = 150
/// The mold atmosphere conditioner will spawn the mold's preferred atmosphere every so often.
var/happy_atmos = null
@@ -370,7 +370,7 @@
icon = 'modular_skyrat/modules/mold/icons/blob_spawner.dmi'
icon_state = "blob_spawner"
density = FALSE
layer = LOW_OBJ_LAYER
layer = SIGIL_LAYER
max_integrity = 150
/obj/structure/mold/structure/spawner/Destroy()