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[No GBP] Bumps the sleep on the map_popup load hack from 0.1 seconds to 0.2 seconds. (#90083)
## About The Pull Request Bumps the sleep time from 0.1 seconds to 0.2 seconds on #89933 so it more consistantly fixes the zoom on your character in the creator. ## Why It's Good For The Game I know it's a little more ugly with a slight increase in time, but it will be more consistant since players are needing to close and reopen their UI still. This is way more intrusive then a brief pause before it loads. ## Changelog Not really needed.
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@@ -26,9 +26,9 @@
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// Why the fuck does this work? This is some byond bug and I honestly have no fucking clue why this works.
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// I don't think plane master will be affected, I hope.
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// We're stuck in the belly of this awful machine.
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sleep(0.1 SECONDS) // If it's too fast, it has a chance to fail? Idk. This seems like a good number.
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sleep(0.2 SECONDS) // If it's too fast, it has a chance to fail? Idk. This seems like a good number.
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screen_loc = "[assigned_map]:[x+100]:[px],[y+100]:[py]"
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sleep(0.1 SECONDS)
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sleep(0.2 SECONDS)
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screen_loc = "[assigned_map]:[x]:[px],[y]:[py]"
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else
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screen_loc = "[x]:[px],[y]:[py]"
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