[No GBP] Bumps the sleep on the map_popup load hack from 0.1 seconds to 0.2 seconds. (#90083)

## About The Pull Request

Bumps the sleep time from 0.1 seconds to 0.2 seconds on #89933 so it
more consistantly fixes the zoom on your character in the creator.

## Why It's Good For The Game

I know it's a little more ugly with a slight increase in time, but it
will be more consistant since players are needing to close and reopen
their UI still. This is way more intrusive then a brief pause before it
loads.

## Changelog

Not really needed.
This commit is contained in:
The Sharkening
2025-03-18 19:22:55 -06:00
parent 94305c31f5
commit 564ff239d5
+2 -2
View File
@@ -26,9 +26,9 @@
// Why the fuck does this work? This is some byond bug and I honestly have no fucking clue why this works.
// I don't think plane master will be affected, I hope.
// We're stuck in the belly of this awful machine.
sleep(0.1 SECONDS) // If it's too fast, it has a chance to fail? Idk. This seems like a good number.
sleep(0.2 SECONDS) // If it's too fast, it has a chance to fail? Idk. This seems like a good number.
screen_loc = "[assigned_map]:[x+100]:[px],[y+100]:[py]"
sleep(0.1 SECONDS)
sleep(0.2 SECONDS)
screen_loc = "[assigned_map]:[x]:[px],[y]:[py]"
else
screen_loc = "[x]:[px],[y]:[py]"