Viscerators no longer feature active camouflage (bugfix) (#72826)

## About The Pull Request

#72517 removed Viscerators icon state, thus making them invisible, this
adds the icon state back to them.

Fixes https://github.com/tgstation/tgstation/issues/72839

## Why It's Good For The Game

Viscerators are not supposed to be invisible.
## Changelog
🆑
fix: Viscerators are no longer invisible.
/🆑
This commit is contained in:
NamelessFairy
2023-01-21 09:40:27 -08:00
committed by GitHub
parent cda511a48f
commit 59211b5168
@@ -224,6 +224,8 @@
/mob/living/basic/viscerator
name = "viscerator"
desc = "A small, twin-bladed machine capable of inflicting very deadly lacerations."
icon_state = "viscerator_attack"
icon_living = "viscerator_attack"
pass_flags = PASSTABLE | PASSMOB
combat_mode = TRUE
mob_biotypes = MOB_ROBOTIC