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Viscerators no longer feature active camouflage (bugfix) (#72826)
## About The Pull Request #72517 removed Viscerators icon state, thus making them invisible, this adds the icon state back to them. Fixes https://github.com/tgstation/tgstation/issues/72839 ## Why It's Good For The Game Viscerators are not supposed to be invisible. ## Changelog 🆑 fix: Viscerators are no longer invisible. /🆑
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@@ -224,6 +224,8 @@
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/mob/living/basic/viscerator
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name = "viscerator"
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desc = "A small, twin-bladed machine capable of inflicting very deadly lacerations."
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icon_state = "viscerator_attack"
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icon_living = "viscerator_attack"
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pass_flags = PASSTABLE | PASSMOB
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combat_mode = TRUE
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mob_biotypes = MOB_ROBOTIC
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