Added cult major loss if Narsie is destroyed. (#48251)

* Added cult major loss if Narsie is destroyed.

* Minor corrections.

* Why did this compile?

* Minor fixes.

* Not bool

* Changed to defines as requested
This commit is contained in:
Buggy123
2020-01-14 18:22:49 -05:00
committed by moo
parent 16dc544919
commit 5efd5df30d
4 changed files with 73 additions and 13 deletions
+43 -9
View File
@@ -66,34 +66,68 @@
if(player.stat != DEAD && player.loc && is_station_level(player.loc.z) && !iscultist(player) && !isanimal(player))
souls_needed[player] = TRUE
soul_goal = round(1 + LAZYLEN(souls_needed) * 0.75)
INVOKE_ASYNC(src, .proc/begin_the_end)
INVOKE_ASYNC(GLOBAL_PROC, .proc/begin_the_end)
/obj/singularity/narsie/large/cult/proc/begin_the_end()
/proc/begin_the_end()
sleep(50)
if(QDELETED(GLOB.cult_narsie)) // uno
priority_announce("Status report? We detected a anomaly, but it disappeared almost immediately.","Central Command Higher Dimensional Affairs", 'sound/misc/notice1.ogg')
GLOB.cult_narsie = null
sleep(20)
INVOKE_ASYNC(GLOBAL_PROC, .proc/cult_ending_helper, 2)
return
priority_announce("An acausal dimensional event has been detected in your sector. Event has been flagged EXTINCTION-CLASS. Directing all available assets toward simulating solutions. SOLUTION ETA: 60 SECONDS.","Central Command Higher Dimensional Affairs", 'sound/misc/airraid.ogg')
sleep(500)
if(QDELETED(GLOB.cult_narsie)) // dos
priority_announce("Simulations aborted, sensors report that the acasual event is normalizing. Good work, crew.","Central Command Higher Dimensional Affairs", 'sound/misc/notice1.ogg')
GLOB.cult_narsie = null
sleep(20)
INVOKE_ASYNC(GLOBAL_PROC, .proc/cult_ending_helper, 2)
return
priority_announce("Simulations on acausal dimensional event complete. Deploying solution package now. Deployment ETA: ONE MINUTE. ","Central Command Higher Dimensional Affairs")
sleep(50)
set_security_level("delta")
SSshuttle.registerHostileEnvironment(src)
SSshuttle.registerHostileEnvironment(GLOB.cult_narsie)
SSshuttle.lockdown = TRUE
sleep(600)
if(resolved == FALSE)
resolved = TRUE
if(QDELETED(GLOB.cult_narsie)) // tres
priority_announce("Normalization detected! Abort the solution package!","Central Command Higher Dimensional Affairs", 'sound/misc/notice1.ogg')
GLOB.cult_narsie = null
sleep(20)
set_security_level("red")
SSshuttle.clearHostileEnvironment()
SSshuttle.lockdown = FALSE
INVOKE_ASYNC(GLOBAL_PROC, .proc/cult_ending_helper, 2)
return
if(GLOB.cult_narsie.resolved == FALSE)
GLOB.cult_narsie.resolved = TRUE
sound_to_playing_players('sound/machines/alarm.ogg')
addtimer(CALLBACK(GLOBAL_PROC, .proc/cult_ending_helper), 120)
/obj/singularity/narsie/large/cult/Destroy()
GLOB.cult_narsie = null
send_to_playing_players("<span class='narsie'>\"<b>[pick("Nooooo...", "Not die. How-", "Die. Mort-", "Sas tyen re-")]\"</b></span>")
sound_to_playing_players('sound/magic/demon_dies.ogg', 50)
var/list/all_cults = list()
for(var/datum/antagonist/cult/C in GLOB.antagonists)
if(!C.owner)
continue
all_cults |= C.cult_team
for(var/datum/team/cult/T in all_cults)
var/datum/objective/eldergod/summon_objective = locate() in T.objectives
if(summon_objective)
summon_objective.summoned = FALSE
summon_objective.killed = TRUE
return ..()
/proc/ending_helper()
SSticker.force_ending = 1
/proc/cult_ending_helper(var/no_explosion = 0)
if(no_explosion)
/proc/cult_ending_helper(var/ending_type = 0)
if(ending_type == 2) //narsie fukkin died
Cinematic(CINEMATIC_CULT_FAIL,world,CALLBACK(GLOBAL_PROC,/proc/ending_helper))
else if(ending_type) //no explosion
Cinematic(CINEMATIC_CULT,world,CALLBACK(GLOBAL_PROC,/proc/ending_helper))
else
else // explosion
Cinematic(CINEMATIC_CULT_NUKE,world,CALLBACK(GLOBAL_PROC,/proc/ending_helper))
//ATTACK GHOST IGNORING PARENT RETURN VALUE