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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-29 16:18:01 +01:00
Added the slashes before the paths.
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@@ -1,4 +1,4 @@
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obj/machinery/recharger
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/obj/machinery/recharger
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name = "recharger"
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "recharger0"
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@@ -9,7 +9,7 @@ obj/machinery/recharger
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var/obj/item/weapon/charging = null
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obj/machinery/recharger/attackby(obj/item/weapon/G, mob/user)
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/obj/machinery/recharger/attackby(obj/item/weapon/G, mob/user)
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if(istype(user,/mob/living/silicon))
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return
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if(istype(G, /obj/item/weapon/gun/energy) || istype(G, /obj/item/weapon/melee/baton))
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@@ -41,7 +41,7 @@ obj/machinery/recharger/attackby(obj/item/weapon/G, mob/user)
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playsound(loc, 'sound/items/Ratchet.ogg', 75, 1)
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obj/machinery/recharger/attack_hand(mob/user)
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/obj/machinery/recharger/attack_hand(mob/user)
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add_fingerprint(user)
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if(charging)
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@@ -53,11 +53,11 @@ obj/machinery/recharger/attack_hand(mob/user)
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update_icon()
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obj/machinery/recharger/attack_paw(mob/user)
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/obj/machinery/recharger/attack_paw(mob/user)
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return attack_hand(user)
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obj/machinery/recharger/process()
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/obj/machinery/recharger/process()
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if(stat & (NOPOWER|BROKEN) || !anchored)
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return
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@@ -81,7 +81,7 @@ obj/machinery/recharger/process()
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icon_state = "recharger2"
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obj/machinery/recharger/emp_act(severity)
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/obj/machinery/recharger/emp_act(severity)
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if(stat & (NOPOWER|BROKEN) || !anchored)
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..(severity)
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return
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@@ -97,7 +97,7 @@ obj/machinery/recharger/emp_act(severity)
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..(severity)
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obj/machinery/recharger/update_icon() //we have an update_icon() in addition to the stuff in process to make it feel a tiny bit snappier.
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/obj/machinery/recharger/update_icon() //we have an update_icon() in addition to the stuff in process to make it feel a tiny bit snappier.
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if(charging)
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icon_state = "recharger1"
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else
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