mobs no longer hard delete by default (#51887)

* hard delete

* doc
This commit is contained in:
Rohesie
2020-06-30 10:43:06 -04:00
committed by GitHub
parent ceeb88f870
commit 62802b2ba0
+2 -4
View File
@@ -19,8 +19,6 @@
* Ghostizes the client attached to this mob
*
* Parent call
*
* Returns QDEL_HINT_HARDDEL (don't change this)
*/
/mob/Destroy()//This makes sure that mobs with clients/keys are not just deleted from the game.
remove_from_mob_list()
@@ -39,8 +37,8 @@
qdel(hud_used)
QDEL_LIST(client_colours)
ghostize()
..()
return QDEL_HINT_HARDDEL
return ..()
/**
* Intialize a mob