Unnecessary isprox-check removed.

This commit is contained in:
kingofkosmos
2015-06-03 19:03:38 +03:00
parent 9bfe79b760
commit 6b58fb55fa
@@ -235,9 +235,6 @@
flags = OPENCONTAINER
/obj/item/weapon/reagent_containers/glass/bucket/attackby(var/obj/O, mob/user as mob, params)
if(isprox(O))
user << "<span class='notice'>You add [O] to [src].</span>"
qdel(O)
if(istype(O, /obj/item/weapon/mop))
if(reagents.total_volume < 1)
user << "<span class='warning'>[src] is out of water!</span>"
@@ -247,9 +244,9 @@
playsound(loc, 'sound/effects/slosh.ogg', 25, 1)
else if(isprox(O))
user << "<span class='notice'>You add [O] to [src].</span>"
user.put_in_hands(new /obj/item/weapon/bucket_sensor)
qdel(O)
user.unEquip(src)
qdel(src)
user.put_in_hands(new /obj/item/weapon/bucket_sensor)
else
..()