Merge pull request #18544 from ChangelingRain/runecolor

The Summon Nar-Sie rune is now colored right when invoked.
This commit is contained in:
Razharas
2016-06-15 02:08:35 +03:00
committed by GitHub

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@@ -492,11 +492,12 @@ var/list/teleport_runes = list()
return
//BEGIN THE SUMMONING
used = 1
color = rgb(255, 0, 0)
..()
world << 'sound/effects/dimensional_rend.ogg' //There used to be a message for this but every time it was changed it got edgier so I removed it
var/turf/T = get_turf(src)
sleep(40)
if(src)
color = rgb(255, 0, 0)
new /obj/singularity/narsie/large(T) //Causes Nar-Sie to spawn even if the rune has been removed
cult_mode.eldergod = 0
else