[MIRROR] Spellchecks a lot of Heretic stuff [MDB IGNORE] (#18999)

Spellchecks a lot of Heretic stuff (#72995)

## About The Pull Request

Heretic is awesome, but I've always noticed a lot of grammar and
spelling mistakes in a lot of its descriptions and explanations, which I
feel detract from the otherwise very high quality feeling of heretic.

ps. I've never touched tgUI before and it gave me a bunch of unrelated
errors while working on some minor fixes in the main heretic screen,
while compiling fine. Tell me if I did a bad, thanks!

## Why It's Good For The Game

Fixes a bunch of small errors and changes wording around in some cases
to be, in my opinion, clearer in meaning.

## Changelog

🆑
spellcheck: Heretic has received a minor grammar and spelling check
over. Wrong kind of heresy, there.
/🆑

Co-authored-by: Unit2E <41054578+Unit2E@users.noreply.github.com>
Co-authored-by: Unit2E <ccupbestcup@protonmail.com>
This commit is contained in:
SkyratBot
2023-01-29 02:18:50 +00:00
committed by GitHub
co-authored by Unit2E Unit2E
parent e16827182a
commit 728e2c629f
11 changed files with 25 additions and 25 deletions
@@ -1,6 +1,6 @@
/obj/item/clothing/neck/heretic_focus
name = "Amber Focus"
desc = "A amber focusing glass that provides a link to the world beyond. The necklace seems to twitch, but only when you look at it from the corner of your eye."
desc = "An amber focusing glass that provides a link to the world beyond. The necklace seems to twitch, but only when you look at it from the corner of your eye."
icon_state = "eldritch_necklace"
w_class = WEIGHT_CLASS_SMALL
resistance_flags = FIRE_PROOF
@@ -1,7 +1,7 @@
// The spooky "void" / "abyssal" / "madness" mask for heretics.
/obj/item/clothing/mask/madness_mask
name = "Abyssal Mask"
desc = "A mask created from the suffering of existance. Looking down it's eyes, you notice something gazing back at you."
desc = "A mask created from the suffering of existence. Looking down it's eyes, you notice something gazing back at you."
icon_state = "mad_mask"
inhand_icon_state = null
w_class = WEIGHT_CLASS_SMALL
@@ -177,7 +177,7 @@
/datum/heretic_knowledge/ultimate/ash_final
name = "Ashlord's Rite"
desc = "The ascension ritual of the Path of Ash. \
Bring 3 burning or husked corpses to a transumation rune to complete the ritual. \
Bring 3 burning or husked corpses to a transmutation rune to complete the ritual. \
When completed, you become a harbinger of flames, gaining two abilites. \
Cascade, which causes a massive, growing ring of fire around you, \
and Oath of Flame, causing you to passively create a ring of flames as you walk. \
@@ -28,7 +28,7 @@
*/
/datum/heretic_knowledge/limited_amount/starting/base_blade
name = "The Cutting Edge"
desc = "Opens up the path of blades to you. \
desc = "Opens up the Path of Blades to you. \
Allows you to transmute a knife with two bars of silver to create a Sundered Blade. \
You can create up to five at a time."
gain_text = "Our great ancestors forged swords and practiced sparring on the eve of great battles."
@@ -221,8 +221,8 @@
/datum/heretic_knowledge/spell/realignment
name = "Realignment"
desc = "Grants you Realignment a spell that wil realign your body rapidly for a short period. \
During this process, you will rapidly regenerate stamina and stuns, however, you will be unable to attack. \
This spell can be casted in rapid succession, but doing so will increase the cooldown."
During this process, you will rapidly regenerate stamina and quickly recover from stuns, however, you will be unable to attack. \
This spell can be cast in rapid succession, but doing so will increase the cooldown."
gain_text = "In the flurry of death, he found peace within himself. Despite insurmountable odds, he forged on."
next_knowledge = list(/datum/heretic_knowledge/duel_stance)
spell_to_add = /datum/action/cooldown/spell/realignment
@@ -388,7 +388,7 @@
These blades will protect you from all attacks, but are consumed on use. \
Your Furious Steel spell will also have a shorter cooldown. \
Additionally, you become a master of combat, gaining full wound and stun immunity. \
Your Sundered Blades deal bonus damage and healing you on attack for a portion of the damage dealt."
Your Sundered Blades deal bonus damage and heal you on attack for a portion of the damage dealt."
gain_text = "The Torn Champion is freed! I will become the blade reunited, and with my greater ambition, \
I AM UNMATCHED! A STORM OF STEEL AND SILVER IS UPON US! WITNESS MY ASCENSION!"
route = PATH_BLADE
@@ -296,7 +296,7 @@
/datum/heretic_knowledge/ultimate/flesh_final
name = "Priest's Final Hymn"
desc = "The ascension ritual of the Path of Flesh. \
Bring 4 corpses to a transumation rune to complete the ritual. \
Bring 4 corpses to a transmutation rune to complete the ritual. \
When completed, you gain the ability to shed your human form \
and become the Lord of the Night, a supremely powerful creature. \
Just the act of transforming causes nearby heathens great fear and trauma. \
@@ -200,7 +200,7 @@
/datum/heretic_knowledge/ultimate/rust_final
name = "Rustbringer's Oath"
desc = "The ascension ritual of the Path of Rust. \
Bring 3 corpses to a transumation rune on the bridge of the station to complete the ritual. \
Bring 3 corpses to a transmutation rune on the bridge of the station to complete the ritual. \
When completed, the ritual site will endlessly spread rust onto any surface, stopping for nothing. \
Additionally, you will become extremely resilient on rust, healing at triple the rate \
and becoming immune to many effects and dangers."
@@ -11,7 +11,7 @@
/datum/heretic_knowledge/hunt_and_sacrifice
name = "Heartbeat of the Mansus"
desc = "Allows you to sacrifice targets to the Mansus by bringing them to a rune in critical (or worse) condition. \
If you have no targets, stand on a transmutation rune and invoke it to aquire some."
If you have no targets, stand on a transmutation rune and invoke it to acquire some."
required_atoms = list(/mob/living/carbon/human = 1)
cost = 0
priority = MAX_KNOWLEDGE_PRIORITY // Should be at the top
@@ -40,7 +40,7 @@
desc = "Allows you to transmute any ballistic weapon, such as a pipegun, with hide \
from any animal, a plank of wood, and a camera to create the Lionhunter's rifle. \
The Lionhunter's Rifle is a long ranged ballistic weapon with three shots. \
These shots function as normal, albiet weak high caliber mutitions when fired from \
These shots function as normal, albeit weak high caliber mutitions when fired from \
close range or at inanimate objects. You can aim the rifle at distant foes, \
causing the shot to deal massively increased damage and hone in on them."
gain_text = "I met an old man in an anique shop who wielded a very unusual weapon. \
@@ -5,7 +5,7 @@
desc = "Allows you to transmute a tank of water and a glass shard into a Flask of Eldritch Essence. \
Eldritch water can be consumed for potent healing, or given to heathens for deadly poisoning."
gain_text = "This is an old recipe. The Owl whispered it to me. \
Created by the Priest - the Liquid that is both was and is not."
Created by the Priest - the Liquid that both was and is not."
next_knowledge = list(
/datum/heretic_knowledge/rust_regen,
/datum/heretic_knowledge/spell/ash_passage,
@@ -20,7 +20,7 @@
/datum/heretic_knowledge/curse/corrosion
name = "Curse of Corrosion"
desc = "Allows you to transmute wirecutters, a pool of vomit, and a heart to cast a curse of sickness on a crew member.\
desc = "Allows you to transmute wirecutters, a pool of vomit, and a heart to cast a curse of sickness on a crew member. \
While cursed, the victim will repeatedly vomit while their organs will take constant damage. You can additionally supply an item \
that a victim has touched or is covered in the victim's blood to empower the curse."
gain_text = "The body of humanity is temporary. Their weaknesses cannot be stopped, like iron falling to rust. Show them all."
@@ -28,11 +28,11 @@
*/
/datum/heretic_knowledge/limited_amount/starting/base_void
name = "Glimmer of Winter"
desc = "Opens up the path of void to you. \
desc = "Opens up the Path of Void to you. \
Allows you to transmute a knife in sub-zero temperatures into a Void Blade. \
You can only create five at a time." //SKYRAT EDIT two to five
gain_text = "I feel a shimmer in the air, the air around me gets colder. \
I start to realize the emptiness of existance. Something's watching me."
I start to realize the emptiness of existence. Something's watching me."
next_knowledge = list(/datum/heretic_knowledge/void_grasp)
required_atoms = list(/obj/item/knife = 1)
result_atoms = list(/obj/item/melee/sickly_blade/void)
@@ -77,8 +77,8 @@
/datum/heretic_knowledge/cold_snap
name = "Aristocrat's Way"
desc = "Grants you immunity to cold temperatures, and removing your need breathe. \
You can still take damage due to lack of pressure."
desc = "Grants you immunity to cold temperatures, and removes your need breathe. \
You can still take damage due to a lack of pressure."
gain_text = "I found a thread of cold breath. It lead me to a strange shrine, all made of crystals. \
Translucent and white, a depiction of a nobleman stood before me."
next_knowledge = list(
@@ -114,7 +114,7 @@
/datum/heretic_knowledge/spell/void_cone
name = "Void Blast"
desc = "Grants you Void Blast, a spell that shoots out a freezing blast in a code ahead of you, \
desc = "Grants you Void Blast, a spell that shoots out a freezing blast in a cone in front of you, \
freezing the ground and any victims within."
gain_text = "Every door I open racks my body. I am afraid of what is behind them. Someone is expecting me, \
and my legs start to drag. Is that... snow?"
@@ -162,7 +162,7 @@
name = "Void Pull"
desc = "Grants you Void Pull, a spell that pulls all nearby heathens towards you, stunning them briefly."
gain_text = "All is fleeting, but what else stays? I'm close to ending what was started. \
The Aristocrat reveals themself to me again. They tell me I am late. Their pull is immense, I cannot turn back."
The Aristocrat reveals themselves to me again. They tell me I am late. Their pull is immense, I cannot turn back."
next_knowledge = list(
/datum/heretic_knowledge/ultimate/void_final,
/datum/heretic_knowledge/spell/cleave,
@@ -175,7 +175,7 @@
/datum/heretic_knowledge/ultimate/void_final
name = "Waltz at the End of Time"
desc = "The ascension ritual of the Path of Void. \
Bring 3 corpses to a transumation rune in sub-zero temperatures to complete the ritual. \
Bring 3 corpses to a transmutation rune in sub-zero temperatures to complete the ritual. \
When completed, causes a violent storm of void snow \
to assault the station, freezing and damaging heathens. Those nearby will be silenced and frozen even quicker. \
Additionally, you will become immune to the effects of space."
@@ -136,17 +136,17 @@ const GuideSection = () => {
<Stack.Item>
- Follow your <span style={hereticRed}>Living Heart</span> to find
your targets. Bring them back to a&nbsp;
<span style={hereticGreen}>transmutation rune</span> in critical&nbsp;
or worse condition to&nbsp;
<span style={hereticGreen}>transmutation rune</span> in critical or
worse condition to&nbsp;
<span style={hereticRed}>sacrifice</span> them for&nbsp;
<span style={hereticBlue}>knowledge points</span>. The Mansus{' '}
<b>ONLY</b> accepts targets pointed to by the&nbsp;
<span style={hereticRed}>Living Heart</span>.
</Stack.Item>
<Stack.Item>
- Make yourself a <span style={hereticYellow}>focus</span> to be&nbsp;
able to cast various advanced spells to assist you in acquire&nbsp;
harder and harder sacrifices.
- Make yourself a <span style={hereticYellow}>focus</span> to be able
to cast various advanced spells to assist you in acquiring harder and
harder sacrifices.
</Stack.Item>
<Stack.Item>
- Accomplish all of your objectives to be able to learn the{' '}