Fixes runtime when a corgi would try to open a door (#96419)

## About The Pull Request

Doesn't necessarily have a pinned ID

## Why It's Good For The Game

Runtime

## Changelog
🆑

fix: Corgis no longer runtime when trying to open doors without an ID

/🆑
This commit is contained in:
Leland Kemble
2026-06-10 21:19:26 -04:00
committed by GitHub
parent 310305371b
commit 7942ad800a
@@ -270,7 +270,8 @@
///Handler for COMSIG_MOB_RETRIEVE_ACCESS
/mob/living/basic/pet/dog/corgi/proc/retrieve_access(mob/accessor, list/player_access)
SIGNAL_HANDLER
player_access += access_card.GetAccess()
if(access_card)
player_access += access_card.GetAccess()
///Handles updating any existing overlays for the corgi (such as fashion items) when it changes how it appears, as in, dead or alive.
/mob/living/basic/pet/dog/corgi/proc/on_appearance_change()