[MIRROR] Fixes projectile damage multiplier not applying to stamina damage dealt by projectiles. (#3511)

* Fixes projectile damage multiplier not applying to stamina damage dealt by projectiles. (#57016)

* Fixes projectile damage multiplier not applying to stamina damage dealt by projectiles.

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
This commit is contained in:
SkyratBot
2021-02-19 17:00:15 +00:00
committed by GitHub
co-authored by necromanceranne
parent a7f4cf497f
commit 7ddcb5573d
@@ -42,6 +42,7 @@
if(isgun(fired_from))
var/obj/item/gun/G = fired_from
loaded_projectile.damage *= G.projectile_damage_multiplier
loaded_projectile.stamina *= G.projectile_damage_multiplier
if(reagents && loaded_projectile.reagents)
reagents.trans_to(loaded_projectile, reagents.total_volume, transfered_by = user) //For chemical darts/bullets