Fixes announcement sound pref. (#17394)

* "I'm not sure what shadowlight was thinking"

PRing this for shaps because their shit is broke.

Announcement sounds will now be on by default instead of being muted for everybody.

* Does what Phil says

* woops
This commit is contained in:
TechnoAlchemist
2016-05-12 23:07:41 +02:00
committed by phil235
parent 531a7688a3
commit 842441062c
+2 -2
View File
@@ -27,7 +27,7 @@
for(var/mob/M in player_list)
if(!istype(M,/mob/new_player) && !M.ear_deaf)
M << announcement
if(M.client.prefs.toggles & SOUND_ANNOUNCEMENTS)
if(!(M.client.prefs.toggles & SOUND_ANNOUNCEMENTS))
continue
M << sound(sound)
@@ -53,4 +53,4 @@
if(alert)
M << sound('sound/misc/notice1.ogg')
else
M << sound('sound/misc/notice2.ogg')
M << sound('sound/misc/notice2.ogg')