Consistency path change

This commit is contained in:
c0
2016-05-21 06:59:20 +03:00
parent babc495bd1
commit 8865c15ebe
3 changed files with 8 additions and 8 deletions
@@ -73,7 +73,7 @@
set desc = "Set an invisible snare that will alert you when living creatures walk over it. Max of 5"
if(src.snares.len <6)
var/turf/snare_loc = get_turf(src.loc)
var/obj/item/effect/snare/S = new /obj/item/effect/snare(snare_loc)
var/obj/effect/snare/S = new /obj/effect/snare(snare_loc)
S.spawner = src
S.name = "[get_area(snare_loc)] snare ([rand(1, 1000)])"
src.snares |= S
@@ -91,14 +91,14 @@
qdel(picked_snare)
src << "<span class='danger'><B>Snare disarmed.</span></B>"
/obj/item/effect/snare
/obj/effect/snare
name = "snare"
desc = "You shouldn't be seeing this!"
var/mob/living/simple_animal/hostile/guardian/spawner
invisibility = INVISIBILITY_ABSTRACT
/obj/item/effect/snare/Crossed(AM as mob|obj)
/obj/effect/snare/Crossed(AM as mob|obj)
if(isliving(AM) && spawner && spawner.summoner && AM != spawner && !spawner.hasmatchingsummoner(AM))
spawner.summoner << "<span class='danger'><B>[AM] has crossed surveillance snare, [name].</span></B>"
var/list/guardians = spawner.summoner.hasparasites()
@@ -998,7 +998,7 @@
visible_message("<B><span class='danger'>The tendril writhes in pain and anger and the earth around it begins to split! Get back!</span></B>")
visible_message("<span class='danger'>A chest falls clear of the tendril!</span>")
playsound(get_turf(src),'sound/effects/tendril_destroyed.ogg', 200, 0, 50, 1, 1)
spawn(50)
spawn(75)
for(var/mob/M in range(7,src))
shake_camera(M, 15, 1)
playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, 1)
@@ -141,7 +141,7 @@
..()
/obj/item/projectile/kinetic/on_range()
new /obj/item/effect/kinetic_blast(src.loc)
new /obj/effect/kinetic_blast(src.loc)
..()
/obj/item/projectile/kinetic/on_hit(atom/target)
@@ -150,7 +150,7 @@
if(istype(target_turf, /turf/closed/mineral))
var/turf/closed/mineral/M = target_turf
M.gets_drilled(firer)
new /obj/item/effect/kinetic_blast(target_turf)
new /obj/effect/kinetic_blast(target_turf)
if(src.splash)
for(var/turf/T in range(splash, target_turf))
if(istype(T, /turf/closed/mineral))
@@ -158,13 +158,13 @@
M.gets_drilled(firer)
/obj/item/effect/kinetic_blast
/obj/effect/kinetic_blast
name = "kinetic explosion"
icon = 'icons/obj/projectiles.dmi'
icon_state = "kinetic_blast"
layer = 4.1
/obj/item/effect/kinetic_blast/New()
/obj/effect/kinetic_blast/New()
spawn(4)
qdel(src)