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Some spelling and text changes. (#44426)
* fixes some spelling * Spelling changes, immersion changes, text changes in general * Update code/datums/mutations/body.dm Co-Authored-By: moo <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
This commit is contained in:
committed by
81Denton
co-authored by
moo
parent
0ce8241c78
commit
893b020228
@@ -77,7 +77,7 @@
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return
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if(!tracking_target)
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to_chat(user,"<span class='warning'>You're not holding anything to smell, and you haven't smelled anything you can track. You smell your palm instead; it's kinda salty.</span>")
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to_chat(user,"<span class='warning'>You're not holding anything to smell, and you haven't smelled anything you can track. You smell your skin instead; it's kinda salty.</span>")
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return
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on_the_trail(user)
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@@ -94,7 +94,7 @@
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to_chat(user, "<span class='boldnotice'>You find that their intent is to [H.a_intent]...</span>")
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var/datum/dna/the_dna = H.has_dna()
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if(the_dna)
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to_chat(user, "<span class='boldnotice'>You uncover that their true identity is [the_dna.real_name].</span>")
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to_chat(user, "<span class='boldnotice'>You uncover that [H.p_their()] true identity is [the_dna.real_name].</span>")
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else
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to_chat(user, "<span class='boldnotice'>You can't find a mind to read inside of [M].</span>")
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@@ -109,7 +109,7 @@
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//Clumsiness has a very large amount of small drawbacks depending on item.
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/datum/mutation/human/clumsy
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name = "Clumsiness"
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desc = "A genome that inhibits certain brain functions, causing the holder to appear clumsy. Honk"
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desc = "A genome that inhibits certain brain functions, causing the holder to appear clumsy. Honk!"
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quality = MINOR_NEGATIVE
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text_gain_indication = "<span class='danger'>You feel lightheaded.</span>"
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@@ -236,7 +236,7 @@
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/datum/mutation/human/fire
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name = "Fiery Sweat"
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desc = "The user's skin will randomly combust, but is generally alot more resilient to burning."
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desc = "The user's skin will randomly combust, but is generally a lot more resilient to burning."
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quality = NEGATIVE
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text_gain_indication = "<span class='warning'>You feel hot.</span>"
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text_lose_indication = "<span class'notice'>You feel a lot cooler.</span>"
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@@ -275,7 +275,7 @@
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/datum/mutation/human/badblink/on_life()
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if(prob(warpchance))
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var/warpmessage = pick(
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"<span class='warning'>With a sickening 720 degree twist of their back, [owner] vanishes into thin air.</span>",
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"<span class='warning'>With a sickening 720-degree twist of [owner.p_their()] back, [owner] vanishes into thin air.</span>",
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"<span class='warning'>[owner] does some sort of strange backflip into another dimension. It looks pretty painful.</span>",
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"<span class='warning'>[owner] does a jump to the left, a step to the right, and warps out of reality.</span>",
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"<span class='warning'>[owner]'s torso starts folding inside out until it vanishes from reality, taking [owner] with it.</span>",
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@@ -291,10 +291,10 @@
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/datum/mutation/human/acidflesh
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name = "Acidic Flesh"
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desc = "Subject has acidic chemicals building up underneath their skin. This is often lethal."
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desc = "Subject has acidic chemicals building up underneath the skin. This is often lethal."
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quality = NEGATIVE
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text_gain_indication = "<span class='userdanger'>A horrible burning sensation envelops you as your flesh turns to acid!</span>"
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text_lose_indication = "<span class'notice'>A feeling of relief covers you as your flesh goes back to normal.</span>"
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text_lose_indication = "<span class'notice'>A feeling of relief fills you as your flesh goes back to normal.</span>"
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difficulty = 18//high so it's hard to unlock and use on others
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var/msgcooldown = 0
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@@ -310,7 +310,7 @@
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/datum/mutation/human/gigantism
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name = "Gigantism"//negative version of dwarfism
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desc = "The cells within the subject spread out to cover more area, making them appear larger."
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desc = "The cells within the subject spread out to cover more area, making the subject appear larger."
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quality = MINOR_NEGATIVE
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difficulty = 12
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conflicts = list(DWARFISM)
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@@ -104,7 +104,7 @@
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/datum/map_template/ruin/lavaland/sin/pride
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name = "Ruin of Pride"
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id = "pride"
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description = "Wormhole lifebelts are for LOSERS, who you are better than."
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description = "Wormhole lifebelts are for LOSERS, whom you are better than."
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suffix = "lavaland_surface_pride.dmm"
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/datum/map_template/ruin/lavaland/sin/sloth
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@@ -118,7 +118,7 @@
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/datum/map_template/ruin/lavaland/ratvar
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name = "Dead God"
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id = "ratvar"
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description = "Ratvars final resting place."
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description = "Ratvar's final resting place."
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suffix = "lavaland_surface_dead_ratvar.dmm"
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cost = 0
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allow_duplicates = FALSE
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@@ -179,7 +179,7 @@
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/datum/map_template/ruin/lavaland/pizza
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name = "Ruined Pizza Party"
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id = "pizza"
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description = "Little Timmy's birthday pizza-bash took a turn for the worse when a bluespace anomaly passed by."
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description = "Little Timmy's birthday pizza bash took a turn for the worse when a bluespace anomaly passed by."
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suffix = "lavaland_surface_pizzaparty.dmm"
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allow_duplicates = FALSE
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cost = 5
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@@ -187,7 +187,7 @@
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/datum/map_template/ruin/lavaland/cultaltar
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name = "Summoning Ritual"
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id = "cultaltar"
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description = "A place of vile worship, the scrawling of blood in the middle glowing eerily. A demonic laugh echoes throughout the caverns"
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description = "A place of vile worship, the scrawling of blood in the middle glowing eerily. A demonic laugh echoes throughout the caverns."
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suffix = "lavaland_surface_cultaltar.dmm"
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allow_duplicates = FALSE
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cost = 10
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+10
-10
@@ -36,7 +36,7 @@
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suffix = "asteroid4.dmm"
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name = "Asteroid 4"
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description = "Nanotrasen Escape Pods have a 100%* success rate, and a 99%* customer satisfaction rate. \
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*Please note that these statistics, are taken from pods that have successfully docked with a recovery vessel."
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*Please note that these statistics are taken from pods that have successfully docked with a recovery vessel."
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/datum/map_template/ruin/space/asteroid5
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id = "asteroid5"
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@@ -48,7 +48,7 @@
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id = "deep-storage"
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suffix = "deepstorage.dmm"
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name = "Survivalist Bunker"
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description = "Assume the best, prepare for the worst. Generally, you should do so by digging a three man heavily fortified bunker into a giant unused asteroid. \
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description = "Assume the best, prepare for the worst. Generally, you should do so by digging a three-man heavily fortified bunker into a giant unused asteroid. \
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Then make it self sufficient, mask any evidence of construction, hook it covertly into the telecommunications network and hope for the best."
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/datum/map_template/ruin/space/bigderelict1
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@@ -103,7 +103,7 @@
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id = "empty-shell"
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suffix = "emptyshell.dmm"
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name = "Empty Shell"
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description = "Cosy, rural property availible for young professional couple. Only twelve parsecs from the nearest hyperspace lane!"
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description = "Cosy, rural property available for young professional couple. Only twelve parsecs from the nearest hyperspace lane!"
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/datum/map_template/ruin/space/gas_the_lizards
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id = "gas-the-lizards"
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@@ -186,28 +186,28 @@
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suffix = "abandonedteleporter.dmm"
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name = "Abandoned Teleporter"
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description = "In space construction the teleporter is often the first system brought online. \
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This lonely half built teleporter is a sign of a proposed structure that for one reason or another just never got built."
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This lonely, half-built teleporter is a sign of a proposed structure that for one reason or another just never got built."
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/datum/map_template/ruin/space/crashedclownship
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id = "crashedclownship"
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suffix = "crashedclownship.dmm"
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name = "Crashed Clown Ship"
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description = "For centuries the promise of a new clown homeworld has been the siren call for countless clown vessels. \
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Alas the clown's lust for shinanagans means that successful voyages are almost unheard of, with most vessels falling to hilarious consequences almost immediately."
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Alas, the clown's lust for shenanigans means that successful voyages are almost unheard of, with most vessels falling to hilarious consequences almost immediately."
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/datum/map_template/ruin/space/crashedship
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id = "crashedship"
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suffix = "crashedship.dmm"
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name = "Crashed Ship"
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description = "Among civilian vessels the most common cause of tragedy is lack of food. \
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This ship was outfited with a multitude of food generating features, then summarily ran into an asteroid shortly after takeoff."
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This ship was outfitted with a multitude of food-generating features, then summarily ran into an asteroid shortly after takeoff."
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/datum/map_template/ruin/space/listeningstation
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id = "listeningstation"
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suffix = "listeningstation.dmm"
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name = "Syndicate Listening Station"
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description = "Listening stations form the backbone of the syndicate's information gathering operations. \
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Assignment to these stations is dreaded by most agents, as it entails long and lonely shifts listening to nearby stations chatter incessently about the most meaningless things."
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description = "Listening stations form the backbone of the syndicate's information-gathering operations. \
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Assignment to these stations is dreaded by most agents, as it entails long and lonely shifts listening to nearby stations chatter incessantly about the most meaningless things."
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/datum/map_template/ruin/space/oldAIsat
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id = "oldAIsat"
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@@ -234,7 +234,7 @@
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id = "bus"
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suffix = "bus.dmm"
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name = "Waylaid Buses"
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description = "There seems to be a pair of buses that pulled over for repairs. What were they doing..? Their shipment sure seems to be filled with a strange mix. \
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description = "There seems to be a pair of buses that pulled over for repairs. What were they doing...? Their shipment sure seems to be filled with a strange mix. \
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Anyway, it looks like some people tried to fix it up for a long time but didn't really get anywhere..."
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/datum/map_template/ruin/space/oldstation
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@@ -248,7 +248,7 @@
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id = "miracle"
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suffix = "miracle.dmm"
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name = "Ordinary Space Tile"
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description = "Absolutely nothing strange going on here please move along, plenty more space to see right this way!"
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description = "Absolutely nothing strange going on here, please move along, plenty more space to see right this way!"
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/datum/map_template/ruin/space/gondoland
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id = "gondolaasteroid"
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@@ -72,11 +72,11 @@
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to_chat(user, "<span class='info'>It seems to be leaking some kind of... clear fluid? The brain inside must be in pretty bad shape... There is no coming back from that.</span>")
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else if(brainmob)
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if(brainmob.get_ghost(FALSE, TRUE))
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to_chat(user, "<span class='info'>It's muscles are still twitching slightly... It still seems to have a bit of life left to it.</span>")
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to_chat(user, "<span class='info'>Its muscles are still twitching slightly... It still seems to have a bit of life left to it.</span>")
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else
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to_chat(user, "<span class='info'>It seems seems particularly lifeless. Perhaps there'll be a chance for them later.</span>")
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else if(brain?.decoy_override)
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to_chat(user, "<span class='info'>It seems seems particularly lifeless. Perhaps there'll be a chance for them later.</span>")
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to_chat(user, "<span class='info'>It seems particularly lifeless. Perhaps there'll be a chance for them later.</span>")
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else
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to_chat(user, "<span class='info'>It seems completely devoid of life.</span>")
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@@ -238,7 +238,7 @@
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var/single_flash = FALSE
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if(!flash1 || !flash2)
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single_flash = TRUE
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to_chat(user, "One of it's eye sockets are currently occupied by a flash.")
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to_chat(user, "One of its eye sockets is currently occupied by a flash.")
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to_chat(user, "<span class='info'>It has an empty eye socket for another <b>flash</b>.</span>")
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else
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to_chat(user, "It has two eye sockets occupied by flashes.")
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@@ -186,12 +186,12 @@
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/obj/vehicle/ridden/scooter/wheelys/post_unbuckle_mob(mob/living/M)
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if(!has_buckled_mobs())
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to_chat(M, "<span class='notice'>You pop the Wheely-Heel's wheels back into place.</span>")
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to_chat(M, "<span class='notice'>You pop the Wheely-Heels' wheels back into place.</span>")
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moveToNullspace()
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return ..()
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/obj/vehicle/ridden/scooter/wheelys/post_buckle_mob(mob/living/M)
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to_chat(M, "<span class='notice'>You pop out the Wheely-Heel's wheels.</span>")
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to_chat(M, "<span class='notice'>You pop out the Wheely-Heels' wheels.</span>")
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return ..()
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/obj/vehicle/ridden/scooter/wheelys/Bump(atom/A)
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@@ -2,8 +2,8 @@
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name = "\improper Liberation Station"
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desc = "An overwhelming amount of <b>ancient patriotism</b> washes over you just by looking at the machine."
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icon_state = "liberationstation"
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product_slogans = "Liberation Station: Your one-stop shop for all things second ammendment!;Be a patriot today, pick up a gun!;Quality weapons for cheap prices!;Better dead than red!"
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product_ads = "Float like an astronaut, sting like a bullet!;Express your second ammendment today!;Guns don't kill people, but you can!;Who needs responsibilities when you have guns?"
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product_slogans = "Liberation Station: Your one-stop shop for all things second amendment!;Be a patriot today, pick up a gun!;Quality weapons for cheap prices!;Better dead than red!"
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product_ads = "Float like an astronaut, sting like a bullet!;Express your second amendment today!;Guns don't kill people, but you can!;Who needs responsibilities when you have guns?"
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vend_reply = "Remember the name: Liberation Station!"
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products = list(/obj/item/reagent_containers/food/snacks/burger/plain = 5, //O say can you see, by the dawn's early light
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/obj/item/reagent_containers/food/snacks/burger/baseball = 3, //What so proudly we hailed at the twilight's last gleaming
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