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Merge pull request #8920 from Xhuis/raceFix
Fixes being able to spawn with Thrall race (by removing it)
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@@ -233,7 +233,3 @@ Made by Xhuis
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H.adjustToxLoss(-3)
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H.SetWeakened(0)
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H.SetStunned(0)
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/datum/species/human/thrall
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name = "Human?" //Can discern from a health analyzer; one of the few ways of finding thralls. Fluff-wise, it's close enough to human to give it that assumption, but altered in some ways
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id = "thrall"
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@@ -183,7 +183,6 @@
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target.adjustOxyLoss(-200) //In case the shadowling was choking them out
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ticker.mode.add_thrall(target.mind)
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target.mind.special_role = "Thrall"
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hardset_dna(target, null, null, null, null, /datum/species/human/thrall)
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var/datum/mind/thrall_mind = target.mind
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thrall_mind.spell_list += new /obj/effect/proc_holder/spell/targeted/shadowling_hivemind //Lets thralls hive-chat
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@@ -507,7 +506,6 @@ datum/reagent/shadowling_blindness_smoke/on_mob_life(var/mob/living/M as mob)
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target << "<span class='deadsay'>You can communicate with the other enlightened ones by using the Hivemind Commune ability.</span>"
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ticker.mode.add_thrall(target.mind)
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target.mind.special_role = "Thrall"
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hardset_dna(target, null, null, null, null, /datum/species/human/thrall)
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var/datum/mind/thrall_mind = target.mind
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thrall_mind.spell_list += new /obj/effect/proc_holder/spell/targeted/shadowling_hivemind
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