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Embedding and Nutriment Pump Typos (#84239)
## About The Pull Request Fixes small typo errors in the embedding text when removing shrapnel from patients, or yourself. Added the closing parenthesis to the messages missing them, and removed the unnecessary punctuation inside them. Also fixes a typo in the nutriment pump cybernetic implant description, saying "with" instead of "will".
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@@ -200,7 +200,7 @@
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/// everything async that ripOut used to do
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/datum/component/embedded/proc/complete_rip_out(mob/living/carbon/victim, obj/item/I, obj/item/bodypart/limb, time_taken)
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victim.visible_message(span_warning("[victim] attempts to remove [weapon] from [victim.p_their()] [limb.plaintext_zone]."),span_notice("You attempt to remove [weapon] from your [limb.plaintext_zone]... (It will take [DisplayTimeText(time_taken)].)"))
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victim.visible_message(span_warning("[victim] attempts to remove [weapon] from [victim.p_their()] [limb.plaintext_zone]."),span_notice("You attempt to remove [weapon] from your [limb.plaintext_zone]... (It will take [DisplayTimeText(time_taken)])"))
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if(!do_after(victim, time_taken, target = victim))
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return
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if(!weapon || !limb || weapon.loc != victim || !(weapon in limb.embedded_objects))
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@@ -279,12 +279,12 @@
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var/pluck_time = rip_time * (weapon.w_class * 0.3) * (self_pluck ? 1.5 : 1) * tweezer_speed * (tweezer_safe ? 1 : 1.5)
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if(self_pluck)
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user.visible_message(span_danger("[user] begins plucking [weapon] from [user.p_their()] [limb.plaintext_zone] with [possible_tweezers]..."), span_notice("You start plucking [weapon] from your [limb.plaintext_zone] with [possible_tweezers]... (It will take [DisplayTimeText(pluck_time)].)"),\
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user.visible_message(span_danger("[user] begins plucking [weapon] from [user.p_their()] [limb.plaintext_zone] with [possible_tweezers]..."), span_notice("You start plucking [weapon] from your [limb.plaintext_zone] with [possible_tweezers]... (It will take [DisplayTimeText(pluck_time)])"),\
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vision_distance=COMBAT_MESSAGE_RANGE, ignored_mobs=victim)
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else
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user.visible_message(span_danger("[user] begins plucking [weapon] from [victim]'s [limb.plaintext_zone] with [possible_tweezers]..."),span_notice("You start plucking [weapon] from [victim]'s [limb.plaintext_zone] with [possible_tweezers]... (It will take [DisplayTimeText(pluck_time)]."), \
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user.visible_message(span_danger("[user] begins plucking [weapon] from [victim]'s [limb.plaintext_zone] with [possible_tweezers]..."),span_notice("You start plucking [weapon] from [victim]'s [limb.plaintext_zone] with [possible_tweezers]... (It will take [DisplayTimeText(pluck_time)])"), \
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vision_distance=COMBAT_MESSAGE_RANGE, ignored_mobs=victim)
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to_chat(victim, span_userdanger("[user] begins plucking [weapon] from your [limb.plaintext_zone] with [possible_tweezers]... (It will take [DisplayTimeText(pluck_time)]."))
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to_chat(victim, span_userdanger("[user] begins plucking [weapon] from your [limb.plaintext_zone] with [possible_tweezers]... (It will take [DisplayTimeText(pluck_time)])"))
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if(!do_after(user, pluck_time, victim))
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if(self_pluck)
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@@ -568,7 +568,7 @@
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/datum/design/cyberimp_nutriment
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name = "Nutriment Pump Implant"
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desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
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desc = "This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are starving."
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id = "ci-nutriment"
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build_type = PROTOLATHE | AWAY_LATHE | MECHFAB
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construction_time = 4 SECONDS
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@@ -585,7 +585,7 @@
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/datum/design/cyberimp_nutriment_plus
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name = "Nutriment Pump Implant PLUS"
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desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are hungry."
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desc = "This implant will synthesize and pump into your bloodstream a small amount of nutriment when you are hungry."
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id = "ci-nutrimentplus"
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build_type = PROTOLATHE | AWAY_LATHE | MECHFAB
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construction_time = 5 SECONDS
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