Unironically removes the atmos and black beret (#72722)

## About The Pull Request

Removes atmos berets

## Why It's Good For The Game
Berets shouldn't be thrown into every job, it's milsim circlejerking
dressup shit that creeps out of our milsim containment jobs (security)
and into other innocent jobs. There is absolutely no reason for this job
to have a beret just straight up. Can we add unique hats to the game,
not the same one recolored every way to Sunday? That's my problem. We
don't have unique clothes, we have a billion types of beret when the
BASE BERET TYPE has `IS_PLAYER_COLORABLE_1` so ANYONE can color it. So
again, why do we have the atmos beret? To clog the wardrobe, a vending
machine added specifically because we couldn't stop clogging the
original locker atmos techs spawned in?

The black beret has the same problem: recolored item when you can get
the item of any color

## Changelog
🆑
del: Atmospherics beret and black beret
/🆑
This commit is contained in:
tralezab
2023-01-16 10:58:28 +13:00
committed by GitHub
parent baf1492a12
commit 979b26d52e
3 changed files with 1 additions and 17 deletions
-15
View File
@@ -406,12 +406,6 @@
greyscale_colors = "#FFBC30"
flags_1 = NONE
/obj/item/clothing/head/beret/atmos
name = "atmospheric beret"
desc = "While \"pipes\" and \"style\" might not rhyme, this beret sure makes you feel like they should!"
greyscale_colors = "#FFDE15"
flags_1 = NONE
//Cargo
/obj/item/clothing/head/beret/cargo
name = "cargo beret"
@@ -425,15 +419,6 @@
desc = "You got red text today kid, but it doesn't mean you have to like it."
icon_state = "curator"
//Miscellaneous
/obj/item/clothing/head/beret/black
name = "black beret"
desc = "A black beret, perfect for war veterans and dark, brooding, anti-hero mimes."
icon_state = "beret"
greyscale_config = /datum/greyscale_config/beret
greyscale_config_worn = /datum/greyscale_config/beret/worn
greyscale_colors = "#3f3c40"
/obj/item/clothing/head/beret/durathread
name = "durathread beret"
desc = "A beret made from durathread, its resilient fibers provide some protection to the wearer."
+1 -1
View File
@@ -14,7 +14,7 @@
/obj/item/clothing/head/wig/natural = 4,
/obj/item/clothing/head/costume/fancy = 4,
/obj/item/clothing/head/beanie = 8,
/obj/item/clothing/head/beret/black = 3,
/obj/item/clothing/head/beret = 5,
/obj/item/clothing/mask/bandana = 3,
/obj/item/clothing/mask/bandana/striped = 3,
/obj/item/clothing/mask/bandana/skull = 3,
-1
View File
@@ -127,7 +127,6 @@
/obj/item/clothing/suit/hooded/wintercoat/engineering/atmos = 3,
/obj/item/clothing/under/rank/engineering/atmospheric_technician = 3,
/obj/item/clothing/under/rank/engineering/atmospheric_technician/skirt = 3,
/obj/item/clothing/head/beret/atmos = 3,
/obj/item/clothing/shoes/sneakers/black = 3,
)
refill_canister = /obj/item/vending_refill/wardrobe/atmos_wardrobe