shapeshift spell now takes conversion damage by default

This commit is contained in:
MMMiracles
2018-11-23 01:19:37 -05:00
parent b611f0ce43
commit 9e237afb5e
@@ -13,7 +13,7 @@
var/revert_on_death = TRUE
var/die_with_shapeshifted_form = TRUE
var/convert_damage = FALSE //If you want to convert the caster's health to the shift, and vice versa.
var/convert_damage = TRUE //If you want to convert the caster's health to the shift, and vice versa.
var/convert_damage_type = BRUTE //Since simplemobs don't have advanced damagetypes, what to convert damage back into.
var/shapeshift_type