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shapeshift spell now takes conversion damage by default
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@@ -13,7 +13,7 @@
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var/revert_on_death = TRUE
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var/die_with_shapeshifted_form = TRUE
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var/convert_damage = FALSE //If you want to convert the caster's health to the shift, and vice versa.
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var/convert_damage = TRUE //If you want to convert the caster's health to the shift, and vice versa.
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var/convert_damage_type = BRUTE //Since simplemobs don't have advanced damagetypes, what to convert damage back into.
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var/shapeshift_type
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