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Fixes Wacky Wizard Spellbook Visual Bug (#73090)
There was a weird variable set in the spellbook UI, meaning that the text that described what Semi-Randomize actually was was obscured. Let's remove that oddness and fix that UI right up.
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@@ -324,7 +324,7 @@ const Randomize = (props, context) => {
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return (
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<Stack fill vertical>
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{points < 10 && <PointLocked />}
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<Stack.Item grow mt={10}>
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<Stack.Item>
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Semi-Randomize will ensure you at least get some mobility and lethality.
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Guaranteed to have {semi_random_bonus} points worth of spells.
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</Stack.Item>
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