Add ACCESS_CARGO to underfloor nav beacons (#94434)

## About The Pull Request

What the title says

## Why It's Good For The Game

A couple times now as a cargo tech/QM I've wanted to add new mule
destinations or move existing ones and I can't because I can't unlock
the nav beacons, I think this is silly because mulebots are half the
purpose of nav beacons to begin with. I'm marking this as a balance
change out of good faith but realistically I don't think it will matter
at all
This commit is contained in:
Roxy
2025-12-21 18:27:27 -06:00
committed by GitHub
parent d042b551e9
commit b4eb197bd9
+1 -1
View File
@@ -25,7 +25,7 @@
/// codes as set on map: "tag1;tag2" or "tag1=value;tag2=value"
var/codes_txt = ""
req_one_access = list(ACCESS_ENGINEERING, ACCESS_ROBOTICS)
req_one_access = list(ACCESS_CARGO, ACCESS_ENGINEERING, ACCESS_ROBOTICS)
/datum/armor/machinery_navbeacon
melee = 70