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Add ACCESS_CARGO to underfloor nav beacons (#94434)
## About The Pull Request What the title says ## Why It's Good For The Game A couple times now as a cargo tech/QM I've wanted to add new mule destinations or move existing ones and I can't because I can't unlock the nav beacons, I think this is silly because mulebots are half the purpose of nav beacons to begin with. I'm marking this as a balance change out of good faith but realistically I don't think it will matter at all
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@@ -25,7 +25,7 @@
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/// codes as set on map: "tag1;tag2" or "tag1=value;tag2=value"
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var/codes_txt = ""
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req_one_access = list(ACCESS_ENGINEERING, ACCESS_ROBOTICS)
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req_one_access = list(ACCESS_CARGO, ACCESS_ENGINEERING, ACCESS_ROBOTICS)
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/datum/armor/machinery_navbeacon
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melee = 70
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