Nerf Irish Car Bomb clown car effect (#63141)

About The Pull Request

Frankly this is what I had in my head for the original PR but didn't spend too much time on it
Why It's Good For The Game

Currently gibs everyone inside the clown car, which sucks considering this is always non-antagonists doing it, also not what I expected it to be when I merged it
Changelog

cl
balance: The Irish Car Bomb + clown car interaction has been nerfed from a big gibbing explosion to throwing out all the mobs (with the usual chance of spilling out slipping foam)
/cl
This commit is contained in:
Mothblocks
2021-12-02 11:41:14 +13:00
committed by GitHub
parent 713aad7f17
commit cc4af9ec94
+2 -2
View File
@@ -61,8 +61,8 @@
addtimer(CALLBACK(src, .proc/irish_car_bomb), 5 SECONDS)
/obj/vehicle/sealed/car/clowncar/proc/irish_car_bomb()
dump_mobs(randomstep = FALSE) // the mobs must be dumped or else they won't explode
explosion(src, devastation_range = 2, heavy_impact_range = 5, light_impact_range = 10, flame_range = 10) // half a max cap. yep
dump_mobs()
explosion(src, light_impact_range = 1)
/obj/vehicle/sealed/car/clowncar/after_add_occupant(mob/M, control_flags)
. = ..()