Makes it so Dullahans don't speak in robot span (#70900)

Dullahan heads speak without a span, instead of the robot span from "an
object is speaking".
This commit is contained in:
MrMelbert
2022-11-01 00:33:34 +01:00
committed by GitHub
parent e1ecc73c8a
commit cd37033c3e
@@ -42,6 +42,7 @@
my_head = new /obj/item/dullahan_relay(head, human)
human.put_in_hands(head)
head.show_organs_on_examine = FALSE
head.speech_span = null // so we don't look roboty when talking through it
// We want to give the head some boring old eyes just so it doesn't look too jank on the head sprite.
head.eyes = new /obj/item/organ/internal/eyes(head)