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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-26 22:50:26 +01:00
Some grammar
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@@ -808,7 +808,7 @@ table tr:first-child th:first-child { border: none;}
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if(istype(W, /obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/cable = W
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if(cable.get_amount() < 5)
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user << "<span class='warning'>You need five lengths of cable to wire fire alarm.</span>"
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user << "<span class='warning'>You need five lengths of cable to wire the fire alarm.</span>"
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return
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user << "<span class='notice'>You start wiring the air alarm.</span>"
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if (do_after(user, 20))
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@@ -968,7 +968,7 @@ Auto Patrol: []"},
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if(istype(W, /obj/item/stack/cable_coil))
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var/obj/item/stack/cable_coil/coil = W
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if (coil.get_amount() < 1)
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user << "<span class='warning'>You need one length of cable to wire ED-209.</span>"
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user << "<span class='warning'>You need one length of cable to wire the ED-209.</span>"
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return
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user << "<span class='notice'>You start to wire [src]...</span>"
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if (do_after(user, 40))
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@@ -109,7 +109,7 @@
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user << "<span class='notice'>You load [loaded] tiles into the floorbot. He now contains [src.amount] tiles.</span>"
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src.updateicon()
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else
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user << "<span class='warning'>You need at least one floor tile to put it into floorbot.</span>"
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user << "<span class='warning'>You need at least one floor tile to put into the floorbot.</span>"
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else if(istype(W, /obj/item/weapon/card/id)||istype(W, /obj/item/device/pda))
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if(src.allowed(usr) && !open && !emagged)
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src.locked = !src.locked
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@@ -147,7 +147,7 @@
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if (istype(O,/obj/item))
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usr.put_in_hands(O)
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O.add_fingerprint(usr)
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//BubbleWrap - so newly formed boxes are empty // This is so insanely bad I don't even
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//BubbleWrap - so newly formed boxes are empty
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if ( istype(O, /obj/item/weapon/storage) )
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for (var/obj/item/I in O)
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qdel(I)
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