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Fixed rough iron false wall alert text and rough iron wall deconstruction amount. (#63389)
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@@ -289,7 +289,7 @@
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canSmoothWith = list(SMOOTH_GROUP_WOOD_WALLS)
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/obj/structure/falsewall/iron
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name = "rough metal wall"
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name = "rough iron wall"
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desc = "A wall with rough metal plating."
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icon = 'icons/turf/walls/iron_wall.dmi'
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icon_state = "iron_wall-0"
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@@ -60,9 +60,9 @@
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var/obj/item/stack/rods/S = W
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if(state == GIRDER_DISPLACED)
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if(S.get_amount() < 5)
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to_chat(user, span_warning("You need at least two rods to create a false wall!"))
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to_chat(user, span_warning("You need at least five rods to create a false wall!"))
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return
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to_chat(user, span_notice("You start building a reinforced false wall..."))
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to_chat(user, span_notice("You start building a false wall..."))
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if(do_after(user, 20, target = src))
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if(S.get_amount() < 5)
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return
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@@ -174,10 +174,11 @@
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icon_state = "iron_wall-0"
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base_icon_state = "iron_wall"
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sheet_type = /obj/item/stack/rods
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sheet_amount = 5
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smoothing_flags = SMOOTH_BITMASK
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smoothing_groups = list(SMOOTH_GROUP_CLOSED_TURFS, SMOOTH_GROUP_WALLS, SMOOTH_GROUP_IRON_WALLS)
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canSmoothWith = list(SMOOTH_GROUP_IRON_WALLS)
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custom_materials = list(/datum/material/iron = 4000)
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custom_materials = list(/datum/material/iron = 5000)
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/turf/closed/wall/mineral/snow
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name = "packed snow wall"
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