Automatic changelog generation for PR #44821 [ci skip]

This commit is contained in:
tgstation-server
2019-07-08 16:57:30 -07:00
parent 8fcf42eff9
commit d8a38fc41b
@@ -0,0 +1,14 @@
author: "Cobby x Medbay"
delete-after: True
changes:
- balance: "(Experimental) Dissection is now roundstart."
- balance: "(Experimental) Dissection is now tiered and give higher point outputs than their predecessors."
- rscadd: "All living mobs with corpses can be dissected."
- code_imp: "Attention, all ss13 gamers! I need YOUR help adding mobs to the pool so they don't get the lame 60% of normal human pricing! You can dissect DRAGONS FOR CRY IT OUT LOUD!"
- balance: "You are NOT punished for doing the lower tier surgeries then unlocking higher ones!"
- rscadd: "Borgs can perform dissection but they are not 100% successful."
- tweak: "Shifts balance of dissection surgery towards spammability vs. rng mechanic."
- balance: "All point rewards are severely nerfed to promote doing this multiple times (since it's now available from the getgo)."
- tweak: "If you fail the dissection step, you get a pity reward (1% credits) and can repeat the step until you successfully dissect the being."
- tweak: "Lowered probabilty of success on default tools, increased probability for researched tools."
- tweak: "removed 2nd incision step, added clamp step post dissection (repeatability purposes)."