Changes the laser projectile icon. Adds a new one when it hits a wall. (#23524)

* Changes the laser projectile icon. Adds a new one when it hits a wall.

* Changes the duration to 10
This commit is contained in:
Leo
2017-02-01 15:46:43 +01:00
committed by AnturK
parent 4e42400fb4
commit dae4a9dce3
4 changed files with 6 additions and 0 deletions
+4
View File
@@ -551,6 +551,10 @@
icon_state = "impact_laser"
duration = 4
/obj/effect/overlay/temp/impact_effect/red_laser/wall
icon_state = "impact_laser_wall"
duration = 10
/obj/effect/overlay/temp/impact_effect/blue_laser
icon_state = "impact_laser_blue"
duration = 4
@@ -23,6 +23,8 @@
if(iscarbon(target))
var/mob/living/carbon/M = target
M.IgniteMob()
else if(isturf(target))
impact_effect_type = /obj/effect/overlay/temp/impact_effect/red_laser/wall
/obj/item/projectile/beam/weak
damage = 15
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