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Finishes morgue cadaver config comments (#69098)
Fixes morgue cadaver config comments (forgot to finish them)
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@@ -388,15 +388,19 @@ ROUNDSTART_RACES ethereal
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#ROUNDSTART_NO_HARD_CHECK felinid
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## Disable roundstart species morgue cadavers?
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## (This is recommended enabled for the chance for nonhuman species to have possible replacement organs)
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## Cadavers in the morgue at the start of the round will be randomly picked from all enabled ROUNDSTART_RACES
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## Recommended to leave this commented out so nonhuman species will have viable replacement bodies / organs when they die.
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# MORGUE_CADAVER_DISABLE_NONHUMANS
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## Morgue Cadaver Species Probability
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## Probability for
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## The probability for nonhuman cadavers to spawn in the morgue.
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## Only used if MORGUE_CADAVER_DISABLE_NONHUMANS is commented out
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## If left undefined, defaults to 50%.
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MORGUE_CADAVER_OTHER_SPECIES_PROBABILITY 50
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## A single specific Species ID to supplement humans. Only used if USE_ALL_ROUNDSTART_RACES_FOR_CADAVERS is off.
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## A single specific Species ID to supplement human morgue cadavers.
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## Set MORGUE_CADAVER_OTHER_SPECIES_PROBABILITY to determine the chances between being a human and this specific species.
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## Only used if MORGUE_CADAVER_DISABLE_NONHUMANS is commented out
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## Prob = 100 means all corpses will be this race.
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#MORGUE_CADAVER_OVERRIDE_SPECIES lizard
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