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Fixes "rotting old rotting gibs"
🆑 coiax fix: Old rotting gibs no longer have the name "rotting old rotting gibs". /🆑 Whoops, missed that.
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@@ -65,8 +65,9 @@
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addtimer(CALLBACK(src, .proc/start_rotting), 2 MINUTES)
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/obj/effect/decal/cleanable/blood/gibs/proc/start_rotting(rename=TRUE)
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name = "rotting [initial(name)]"
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desc += " It smells terrible."
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if(rename)
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name = "rotting [initial(name)]"
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desc += " They smell terrible."
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AddComponent(/datum/component/rot/gibs)
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/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
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@@ -117,7 +118,7 @@
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/obj/effect/decal/cleanable/blood/gibs/old
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name = "old rotting gibs"
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desc = "Space Jesus, why didn't anyone clean this up? It smells terrible."
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desc = "Space Jesus, why didn't anyone clean this up? They smell terrible."
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bloodiness = 0
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already_rotting = TRUE
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