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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 05:00:55 +01:00
further conflicts and bugfixes
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@@ -60,7 +60,7 @@
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if("mateba")
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new /obj/item/weapon/gun/projectile/revolver/mateba(get_turf(H))
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if("crossbow")
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new /obj/item/weapon/gun/projectile/automatic/crossbow(get_turf(H))
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new /obj/item/weapon/gun/energy/kinetic_accelerator/crossbow/large(get_turf(H))
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if("nuclear")
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var/obj/item/weapon/gun/energy/gun/nuclear/gat
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gat.pin = /obj/item/device/firing_pin //no authentication pins for spawned guns. fun allowed.
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@@ -86,9 +86,7 @@
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gat.pin = /obj/item/device/firing_pin
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new gat(get_turf(H))
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if("speargun")
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var/obj/item/weapon/gun/projectile/automatic/speargun/gat
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gat.pin = /obj/item/device/firing_pin
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new gat(get_turf(H))
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new /obj/item/weapon/gun/projectile/automatic/speargun(get_turf(H))
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else
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switch (randomizemagic)
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if("fireball")
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@@ -190,7 +190,7 @@
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name = "foam dart crossbow"
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desc = "A weapon favored by many overactive children. Ages 8 and up."
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icon = 'icons/obj/gun.dmi'
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icon_state = "crossbow"
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icon_state = "crossbow100"
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item_state = "crossbow"
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w_class = 2.0
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attack_verb = list("attacked", "struck", "hit")
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