mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 20:48:56 +01:00
Changes Obsession resilience to require a lobotomy (#71462)
## About The Pull Request Obsessed is changed to require a lobotomy rather than brain surgery. Also nerfs Mind Restoration so it cannot remove deep-rooted traumas. ## Why It's Good For The Game Obsessed has been well-known for some time as being surprise ganked by fairly low-key airborne healing viruses. Players are stripped of their antag status with no fanfare or consequence. With this change the cure for obsessed will require a lobotomy, which will cause additional permanent brain traumas. This provides way more mechanically-informed RP than losing antag due to a friendly sneeze. ## Changelog 🆑 balance: Obsessed has been bumped up to a Deep-Rooted Brain Trauma balance: Mind Restoration can't remove deep-rooted traumas, making Obsessed unremovable by virusses /🆑 <!-- Both 🆑's are required for the changelog to work! You can put your name to the right of the first 🆑 if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
lose_text = "<span class='warning'>The voices in your head fall silent.</span>"
|
||||
can_gain = TRUE
|
||||
random_gain = FALSE
|
||||
resilience = TRAUMA_RESILIENCE_SURGERY
|
||||
resilience = TRAUMA_RESILIENCE_LOBOTOMY
|
||||
var/mob/living/obsession
|
||||
var/datum/objective/spendtime/attachedobsessedobj
|
||||
var/datum/antagonist/obsessed/antagonist
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
var/mob/living/carbon/C = M
|
||||
if(prob(10))
|
||||
if(trauma_heal_severe)
|
||||
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_LOBOTOMY)
|
||||
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_SURGERY)
|
||||
else
|
||||
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user