Automatic changelog generation for PR #55495 [ci skip]

This commit is contained in:
tgstation-server
2020-12-16 14:13:36 -08:00
parent 7bddb07fc9
commit eff8c312e6
@@ -0,0 +1,8 @@
author: "150 hours of testing"
delete-after: True
changes:
- bugfix: "projectiles can hit all clicked things above the hit threshold layer (see: windows) when you directly click on it, even if they usually pass through"
- bugfix: "mechs are no longer immune to projectiles because **gee whiz, it turns out there's objects that are not items but are also not structures and machinery in the game!**"
- bugfix: "spiderwebs block projectiles again"
- bugfix: "beepsky and other non-dense mobs (vs laying down mobs) are no longer bullet sponges"
- bugfix: "blobs no longer have lasers pass through them, except for the core, which then soaks up the lasers. fair and balanced, right?"