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Fixes shuttle catastrophe triggering when Build Your Own Shuttle kit purchased and ghosting people (#53532)
The Shuttle Catastrophe event now checks for the /obj/docking_port/mobile/emergency/shuttle_build subtype rather than checking for a specific mobile docking port name when checking to see if it should spawn. This should keep Shuttle Catastrophe from triggering when Build Your Own Shuttle has been purchased and ghosting/qdeling everyone and everything onboard.
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@@ -5,7 +5,7 @@
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max_occurrences = 1
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/datum/round_event_control/shuttle_catastrophe/canSpawnEvent(players, gamemode)
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if(SSshuttle.emergency.name == "Build your own shuttle kit")
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if(istype(SSshuttle.emergency, /obj/docking_port/mobile/emergency/shuttle_build))
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return FALSE //don't undo manual player engineering, it also would unload people and ghost them, there's just a lot of problems
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if(EMERGENCY_AT_LEAST_DOCKED)
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return FALSE //don't remove all players when its already on station or going to centcom
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