Sleeping Carp deflect works once more (#69821)

* Actually passes user in can_deflect in sleeping carp, making it work again.
This commit is contained in:
Rhials
2022-09-11 20:54:25 -04:00
committed by GitHub
parent 62b427b09d
commit f7652ad2af
+1 -1
View File
@@ -130,7 +130,7 @@
/datum/martial_art/the_sleeping_carp/on_projectile_hit(mob/living/carp_user, obj/projectile/P, def_zone)
. = ..()
if(!can_deflect())
if(!can_deflect(carp_user))
return BULLET_ACT_HIT
if(carp_user.throw_mode)
carp_user.visible_message(span_danger("[carp_user] effortlessly swats the projectile aside! They can block bullets with their bare hands!"), span_userdanger("You deflect the projectile!"))