Removes silly references

This commit is contained in:
KorPhaeron
2016-02-15 04:14:27 -06:00
parent e6dbea2184
commit fbc55d391a
@@ -130,7 +130,7 @@
hitsound = 'sound/weapons/blade1.ogg'
icon_state = "swordblue"
item_state = "swordblue"
desc = "If you strike me down, I shall adminhelp more obnoxiously than you can possibly imagine."
desc = "If you strike me down, I shall become more robust than you can possibly imagine."
slot_flags = SLOT_BELT
/obj/item/weapon/nullrod/claymore/saber/red
@@ -139,12 +139,6 @@
item_state = "swordred"
desc = "Woefully ineffective when used on steep terrain."
/obj/item/weapon/nullrod/claymore/saber/red/hit_reaction(mob/living/carbon/human/owner, attack_text, final_block_chance, damage, attack_type)
if(prob(20))
var/phrase = pick("No...no no, YOU will die!!!", "YEAAAAAAAARGH!!!", "I'm too weak, please, don't kill me!!!", "It's treason, then!")
owner.say("[phrase]")
..()
/obj/item/weapon/nullrod/sord
name = "\improper UNREAL SORD"
desc = "This thing is so unspeakably HOLY you are having a hard time even holding it."
@@ -261,7 +255,7 @@
desc = "A long, tall staff made of polished wood. Traditionally used in ancient old-Earth martial arts, now used to harass the clown."
w_class = 4
force = 15
block_chance = 40 //Doesn't fit on your back, so a bit better at blocking
block_chance = 40
slot_flags = SLOT_BACK
sharpness = IS_BLUNT
hitsound = "swing_hit"