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Anima Fragments get a number after their name (#18463)
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/mob/living/simple_animal/hostile/anima_fragment //Anima fragment: Low health and high melee damage, but slows down when struck. Created by inserting a soul vessel into an empty fragment.
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name = "anima fragment"
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unique_name = 1
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desc = "An ominous humanoid shell with a spinning cogwheel as its head, lifted by a jet of blazing red flame."
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faction = list("ratvar")
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icon = 'icons/mob/clockwork_mobs.dmi'
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