## About The Pull Request
Adds female gender shaping to digi species (such as lizards), for the
top half only.
<details><summary>Shown here</summary>
<img width="337" height="464" alt="dreamseeker_HhKjfrmJ1f"
src="https://github.com/user-attachments/assets/a5a57580-6798-40e4-925c-b3a63e0e540e"
/>
</details>
Also just adds a bunch of bodyshape args now that we are passing that to
the clothing rendering. This will help with anything where you want
unique digi handling for any specific items. Also fixes some missing
args and even improper args in some of these proc overrides.
## Why It's Good For The Game
Makes things more convenient for coders. Adds some more customization
options for feminine lizardfolk.
## Changelog
🆑
code: bodyshape is now accessible in build_worn_overlays() and similar
procs.
image: lizards now have support female gender shaping for their suits
/🆑
---------
Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
## About The Pull Request
This file was nearly 3000 lines long and contained every single
`sprite_accessory` subtype, breaks it into separate files based on
subtype instead
## Why It's Good For The Game
Giant unorganized files aren't fun to look through
## Changelog
N/A