17 Commits

Author SHA1 Message Date
Alexis 1c3db82004 Removes the Imperial/Naval Hats and Jumpsuits (#4981)
## About The Pull Request
Does as the title suggests. I am pretty impartial to these existing, so
long as they get a resprite, and get proper digitigrade leg sprites
before they make a return. If anyone is super attached to the hats, let
me know in the comments, and I'll remove them from this PR. I only
included them with this due to it feeling silly to only have the hats
without the uniforms.
## Why It's Good For The Game
I am normally a firm believer in "Improve. Don't remove." but these
sprites lack digitigrade sprites and their own sprites have clearly not
been touched up in quite some time leads me to believe they are being
unmaintained and would best be removed for the time being.
## Proof Of Testing
It compiled. If CI passes it should work.
## Changelog
🆑
del: Removed the imperial/naval hats and jumpsuits.
/🆑
2025-12-09 11:10:50 -08:00
Waterpig 6e6c0217f1 Cafe areas now actually have inheritance (#27202)
* I will use size collars

* woops

* does it need this?

* It does I just had a moth dust
2024-04-18 03:02:49 +02:00
Waterpig c0ab4e707f Fixes machine frames on maps (#26798)
* Machine fixes

* wrong name on this

* Revert "Machine fixes"

This reverts commit e3fca7dca2859ee26bfe6cdc13ff9c75a416b461.

* I need to rerun this

* there we go

* Extra updates, split up into two just in case
2024-03-08 19:16:45 -05:00
Hatterhat 7985c9c92e refreshing overrides - sectech (makes energy holsters buyable) (#25282)
* graaah i hate overrides

* name finally relevant

* check check one two one two

* Update modular_skyrat/modules/sec_haul/code/misc/packs.dm

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Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
2023-12-06 06:55:15 +00:00
Paxilmaniac 854f662191 Updates a lot of security clothing, unifies a lot of the security blue colors that were all over the place, some other things (#23455)
* get real

* uhhh everything?

* some other stuff

* awawawa

* that can got too then

* reinstates the sprite changes

* man in suit gif

* Update packs.dm

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Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
2023-10-15 22:00:31 -07:00
Zydras d5bc4267e8 [MODULAR] Fixes NTrep and Blueshield area subtypes (#23804)
* .dm fixes for area subtypes

* adds repath txt

* scripts ran
2023-09-19 21:21:42 -04:00
Hatterhat 59c78aa308 epic squad hospital corpsman gameplay - adds pocket-fitting first-aid pouches to cargo (#22951)
* epic tgmc gameplay (100% real no clickbait)

* boom! big reveal! i'm repath rick

* fixing some misc code typos. 6 slots to 4 slots

* regular space jumpscare

Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>

* medkit pouch fixed

* hello, the consequences of my own actions

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Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
2023-08-24 16:15:25 -07:00
SkyratBot 0629bd5128 [MIRROR] Heavily reworks and resprites first aid analyzers. [MDB IGNORE] (#22293)
* Heavily reworks and resprites first aid analyzers.

* Update _bodyparts.dm

Merge pt 1

* Update health_analyzer.dm

Merge pt 2

* Fixing some merge conflicts

* Run UpdatePaths

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Co-authored-by: carlarctg <53100513+carlarctg@users.noreply.github.com>
Co-authored-by: Bloop <vinylspiders@gmail.com>
2023-07-12 12:28:03 +00:00
Hatterhat 44a6764f2f crush my legs with a hammer i must (adds kneecapping on breach hammers) (#21994)
* repath and funny

* confession: i just find-replaced all hammer paths

* hammer_breaching -> breaching_hammer

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Co-authored-by: Hatterhat <Hatterhat@users.noreply.github.com>
2023-06-27 09:49:47 -04:00
SkyratBot dcc19c49d3 [MIRROR] [MDB IGNORE] Adds a map lint against using non-dir helper posters [MDB IGNORE] (#21493)
* [MDB IGNORE] Adds a map lint against using non-dir helper posters

* updatepaths

* updatepaths + our own script and conversions

* hand edits

* bruh

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Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
2023-05-29 01:55:14 +00:00
Jolly 230ef2d3a6 Nukes the stupid darkblue turf decals once and for all (#19848)
* STOP DOING THIS SO HELP ME JESUS CHRIST IN HEAVEN

* filename
2023-03-15 21:31:13 -07:00
Jolly 9f6dcc3a04 Renames OUR UpdatePath scripts to follow what /tg/ does (adds the PR number) (#19782)
hi :)
2023-03-13 04:41:52 +00:00
Jolly cd0529f807 Nukes the stupid blue/darkblue in favor of dark_blue, aka one of my spite PRs over something stupid (#19781)
* SPITE COMMIT

* file
2023-03-12 18:38:21 -04:00
Tastyfish 6cbb382f4c [MODULAR] Adds cryo to permabrig 2: Electric Grillaboo (#18556)
* Adds prison-specific cryo

* Fix cryo console icon

* maps
2023-02-04 12:54:22 -05:00
SkyratBot 7ee524f748 [MIRROR] Basic Mob Carp Part VIII: Basic Mob Carp [MDB IGNORE] (#18344)
* Basic Mob Carp Part VIII: Basic Mob Carp

* maps

* missed killing main carp file

* shorki and ocean biomes

* shorki 2: pet-a-boogaloo

Co-authored-by: Jacquerel <hnevard@gmail.com>
Co-authored-by: tastyfish <crazychris32@gmail.com>
2023-01-09 05:48:50 -05:00
Gandalf f0aa91940a Hat path updates (#16753)
* ew

* wew

* wew

* Update loadout_datum_heads.dm

* wew

* e
2022-10-10 14:12:36 +01:00
Jolly 3a8f63d5ae Nukes Salon area define from maps, uses upstreams Barber (#15230)
fuck i didn't realize i baked tram
2022-07-29 19:26:12 -05:00