Commit Graph

714 Commits

Author SHA1 Message Date
AnturK
abe689cac9 Merge pull request #16587 from xxalpha/cigbrand
Cigarette packs will brand their cigarettes.
2016-04-05 19:59:09 +02:00
KorPhaeron
a6cd496c95 Merge pull request #16521 from erwgd/StorageEnhance
Exosuit and utility belt enhancements, holster description change
2016-04-04 20:57:03 -05:00
duncathan
a2a554c48a Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
Conflicts:
	code/game/objects/explosion.dm
	code/game/objects/items/stacks/sheets/mineral.dm
	code/game/objects/structures/girders.dm
	code/game/objects/structures/grille.dm
	code/game/turfs/turf.dm
	code/modules/events/spacevine.dm
	code/modules/events/wormholes.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/silicon/robot/robot.dm
2016-04-03 18:22:20 -06:00
xxalpha
d6301ff735 Cigarette packs will brand their cigarettes.
an

the macros dont work
2016-04-03 10:42:53 +01:00
bawhoppen
af51a66e37 Adds sandbags
* sandbgs an stuff

* mmmm

* fucking sandbags

* okokok

* aaaaaaaaaaaaaaaaaaaaaah
2016-04-02 23:52:12 -04:00
erwgd
2c7fda0148 removed a redundant carried in shoulder holster desc 2016-03-31 13:07:47 +01:00
erwgd
5c90078c5b Lets you carry gloves in tool, sec, med and jani belts, bounced radios in tool, sec and med, edited shoulder holster description, let you carry handheld crew monitor in labcoats 2016-03-31 12:19:15 +01:00
KorPhaeron
03216dce2e Merge pull request #16465 from TehZombehz/foodbox
Adds random ingredient food packages to chefs
2016-03-31 04:03:09 -05:00
TehZombehz
6fb6da13a7 One line change 2016-03-31 03:54:02 -05:00
TehZombehz
229a90ba10 Reorganized for standards 2016-03-31 02:53:52 -05:00
duncathan salt
3d95d68b2f Merge pull request #16279 from Core0verload/HUDfuckery
Slot icons micro-refactor
2016-03-30 23:30:06 -06:00
TehZombehz
0f26065c64 HOPEFULLY removes conflicts
First attempt ev
2016-03-30 17:12:55 -05:00
TehZombehz
2e5012e9d4 Typo
VEGETARIAN
2016-03-29 19:25:47 -05:00
duncathan
3f1375ba39 Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
Conflicts:
	_maps/RandomZLevels/Cabin.dmm
	_maps/RandomZLevels/beach2.dmm
	_maps/RandomZLevels/caves.dmm
	_maps/RandomZLevels/research.dmm
	_maps/RandomZLevels/snowdin.dmm
	_maps/RandomZLevels/undergroundoutpost45.dmm
	_maps/map_files/DreamStation/dreamstation04.dmm
	_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
	_maps/map_files/MetaStation/MetaStation.v41I.dmm
	_maps/map_files/MiniStation/MiniStation.dmm
	_maps/map_files/TgStation/tgstation.2.1.3.dmm
	_maps/map_files/generic/z4.dmm
	_maps/templates/lavaland_surface_automated_trade_outpost.dmm
	_maps/templates/lavaland_surface_biodome_winter.dmm
	_maps/templates/lavaland_surface_prisoner_crash.dmm
	_maps/templates/lavaland_surface_seed_vault.dmm
	code/controllers/subsystem/air.dm
	code/game/asteroid.dm
	code/game/atoms.dm
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/machinery/computer/arcade.dm
	code/game/objects/effects/aliens.dm
	code/game/objects/effects/overlays.dm
	code/game/objects/items/apc_frame.dm
	code/game/objects/structures/false_walls.dm
	code/game/objects/structures/girders.dm
	code/game/turfs/simulated.dm
	code/game/turfs/simulated/floor/fancy_floor.dm
	code/game/turfs/simulated/floor/mineral_floor.dm
	code/game/turfs/simulated/floor/plating.dm
	code/game/turfs/simulated/river.dm
	code/game/turfs/simulated/walls_misc.dm
	code/game/turfs/simulated/walls_reinforced.dm
	code/modules/admin/verbs/buildmode.dm
	code/modules/atmospherics/environmental/LINDA_turf_tile.dm
	code/modules/events/spacevine.dm
	code/modules/flufftext/Hallucination.dm
	code/modules/holodeck/turfs.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/interactive.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/simple_animal/bot/floorbot.dm
	code/modules/mob/living/simple_animal/guardian/guardian.dm
	code/modules/mob/living/simple_animal/hostile/hostile.dm
	code/modules/mob/mob_movement.dm
	code/modules/power/singularity/narsie.dm
	code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
	code/modules/research/server.dm
2016-03-29 14:46:06 -06:00
duncathan
b9950c4358 turf/open and turf/closed 2016-03-29 13:38:56 -06:00
TehZombehz
acd351bc15 Type replacement 2016-03-29 08:10:04 -05:00
TehZombehz
da31e890ab Changes Kor requested #1 2016-03-29 01:06:37 -05:00
TehZombehz
326eaf17c6 Small compression 2016-03-28 23:26:23 -05:00
TehZombehz
e13840ffde Adds random ingredient food packages to chefs
Adds various ingredient boxes, a random one of which is chosen for the
chef to start with. Also adds soysauce bottles preset items.
2016-03-28 22:58:03 -05:00
TehZombehz
a6a338ae76 More typo fixing
I swear I'm good at english
2016-03-28 02:43:21 -05:00
TehZombehz
c83cc45ab2 Regular and smiley paper sack are now wearable if modified
Use a sharp object on an empty regular or smiley face paper sack to
craft their respective wearable paper sack hats.
2016-03-28 01:59:44 -05:00
TehZombehz
fe35d72828 Requirement to hold paper bag to change design removed 2016-03-28 00:01:50 -05:00
TehZombehz
37a3c4373b Adds craftable paper sacks
Adds craftable paper sacks
2016-03-27 23:37:43 -05:00
Cheridan
07ed2d15b6 Merge pull request #16398 from tgstation/duncathan-patch-1
Make the BOH warning slightly more helpful
2016-03-27 12:32:24 -05:00
duncathan salt
7759b823da I like trustygun's idea 2016-03-26 14:13:27 -06:00
Xhuis
cc62b89baf Fix bundle 2016-03-26 15:15:31 -04:00
duncathan salt
0fd7310f41 Update backpack.dm 2016-03-26 10:08:52 -06:00
bawhoppen
ab947d1868 nevermind about that spare shell 2016-03-23 03:08:41 -05:00
Lularian
79ea910a64 box 2016-03-23 02:56:12 -05:00
AnturK
b6b8a3eb09 Merge pull request #16260 from Bawhoppen/grenadesholyshithelp
Grenade belt for nukeops
2016-03-22 19:35:43 +01:00
c0
f71ab62e79 HUD item slots no longer show item placeholders when there are actual items inside 2016-03-22 08:00:38 +03:00
Cheridan
7627e1c0e2 Merge pull request #15859 from Core0verload/wall_flash
Wall mounted flashes are now buildable
2016-03-21 12:32:55 -05:00
Cheridan
4227b97faa Merge pull request #15667 from kingofkosmos/storagescloseonclick
Removes backpack close-button
2016-03-21 03:10:26 -05:00
Lularian
83624574e5 tkdrg said to name commits something useful 2016-03-20 19:50:22 -05:00
Akke
18897ac972 resderved 2016-03-14 23:24:28 +00:00
c0
d206a14644 Fixes 2016-03-12 15:14:50 +03:00
c0
ed8239d840 Wall mounted flashes are now buildable 2016-03-12 15:14:48 +03:00
Joan Lung
e469a4d35e Merge pull request #16018 from PKPenguin321/tactical-bola
Bolas update: Traitor items edition
2016-03-11 21:01:24 -05:00
duncathan
12a6205372 Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
Conflicts:
	_maps/RandomRuins/SpaceRuins/asteroid4.dmm
	_maps/RandomRuins/SpaceRuins/spacebar.dmm
	_maps/RandomZLevels/Academy.dmm
	_maps/RandomZLevels/beach.dmm
	_maps/RandomZLevels/caves.dmm
	_maps/RandomZLevels/research.dmm
	_maps/RandomZLevels/snowdin.dmm
	_maps/RandomZLevels/spacebattle.dmm
	_maps/RandomZLevels/undergroundoutpost45.dmm
	_maps/RandomZLevels/wildwest.dmm
	_maps/map_files/AsteroidStation/AsteroidStation.dmm
	_maps/map_files/BirdStation/BirdStation.dmm
	_maps/map_files/DreamStation/dreamstation04.dmm
	_maps/map_files/DreamStation/z5.dmm
	_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
	_maps/map_files/MetaStation/MetaStation.v41I.dmm
	_maps/map_files/MiniStation/MiniStation.dmm
	_maps/map_files/TgStation/tgstation.2.1.3.dmm
	_maps/map_files/generic/z4.dmm
	_maps/map_files/generic/z5.dmm
	_maps/map_files/generic/z6.dmm
	_maps/templates/lavaland_surface_prisoner_crash.dmm
	_maps/templates/lavaland_surface_seed_vault.dmm
	_maps/templates/lavaland_surface_ufo_crash.dmm
	code/game/asteroid.dm
	code/game/atoms.dm
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/malfunction/Malf_Modules.dm
	code/game/machinery/computer/arcade.dm
	code/game/objects/structures/lattice.dm
	code/game/turfs/simulated/floor/fancy_floor.dm
	code/game/turfs/simulated/floor/misc_floor.dm
	code/game/turfs/simulated/floor/plasteel_floor.dm
	code/game/turfs/simulated/walls_misc.dm
	code/game/turfs/turf.dm
	code/modules/events/spacevine.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/silicon/robot/robot.dm
	code/modules/mob/living/simple_animal/bot/cleanbot.dm
	code/modules/mob/living/simple_animal/bot/mulebot.dm
	code/modules/mob/mob_movement.dm
2016-03-10 23:07:21 -06:00
duncathan
5bf31463da removes simulated turfs; adds space gas mixture for space 2016-03-10 17:27:01 -06:00
PKPenguin321
08f78d7db9 adds reinforced bolas, tweaks uplink throwing star bundle
adds reinforced bolas, they do a Weaken(1) and take twice as long to break out of when compared to normal ones. their sprite has a different color
moves throwing star bundle to uplink_kits.dm from weaponry.dm and makes it use a syndicate box
tweaked the throwing star bundle to be the throwing weapon bundle, updated uplink listing and description accordingly
lowered throwing weapon bundle cost to 5 from 6
2016-03-09 23:02:18 -08:00
Akke
d9bca07308 @steelpoint you didn't remove the bundles. 2016-03-09 23:18:53 +00:00
phil235
15d8e0a96f I refactored how a mob resisting out of a closet that is itself inside something is done.
Fixes not being able to resist out of an unlocked unwelded locker. Now both moving and the resist button  work (except for the cardboard box).
You can no longer spam breakingout message ouf of a closet by moving while inside.
Wrapping and unwrapping a locker no longer unwelds it magically.
I refactored closet/crate/item package wrapping.
You can packagewrap belts and other storage items in which the package wrap item doesn't fit.(it does currently have the unintended side effect of giving you the "doesn't fit in X" message when wrapping there storage items though).
2016-03-03 20:20:34 +01:00
tkdrg
41a42922d2 Merge pull request #15709 from Malkevin/cuffsandclean
Cuffs and sec clean up
2016-03-01 20:28:56 -03:00
bgobandit
5127ba71fc reverts name change, tweaks cost 2016-02-28 11:01:30 -05:00
kingofkosmos
a3a42b8ef8 Reverts removing the backpack close-button. Modifies the close-button's sprite. 2016-02-28 17:22:22 +02:00
bgobandit
6b5379f053 Adds items to contraband crate. 2016-02-27 20:14:16 -05:00
PKPenguin321
28795e2a28 buffs emp kit
implant has 3 uses up from 2
5 EMP grenades up from 2
2016-02-24 20:38:10 -08:00
AndrewJacksonThe2nd
38f3f1dada Merge branch 'master' of https://github.com/tgstation/-tg-station into PARANOIA
Conflicts:
	code/game/objects/items.dm
	code/modules/clothing/masks/gasmask.dm
	code/modules/clothing/under/chameleon.dm
2016-02-23 21:06:36 -08:00
malkevin
8a627b9e66 Cuffs and sec clean up
Sometime last year sec officers lost one of the two pairs of cuffs they started with (I think its when the adv taser was added on spawn, cuffs used to be in the armor slot and were replaced by the taser but never placed anywhere else)
Seeing as cuffs are the only thing stopping sec officers beating the clown to death, I'm readding them.

I've also done a general clean up on sec lockers, removing the extra standard headset (why the f weren't these just replaced by the bowmans in the first place?), and stuffed the locker contents into the sec belts - because fuck the RSI inducing clickfest that is gearing up.
Reordered some of the contents of lockers, again for less repetitive clicks.

Gave the HoS a proper stun baton (I've notice most HoS's pinch a spare one from an officer's locker).
Swapped the detectives collapsible baton for a classic baton, seeing as they're as shit as collapsible batons now and fit the detective's film noir look better. Also gave him some pepperspray because its terrible enough for him to use.

:CL: Malkevin
tweak: Sec officers have two sets of cuffs again (one on spawn, one in locker)
tweak: Done some optimisation of sec spawn equipment lists and lockers to remove some of the repetitive clicking, sec belts are now preloaded with equipment.
tweak: HoS has a full baton instead of the collapsible one
tweak: Detective has a classic police baton and pepper spray instead of the collapsible baton (some made police batons shit, so don't get overly happy)
bugfix: pop scaled additional lockers spawned were the wrong type, changed them to the right type which has batons now.
/:CL:
2016-02-23 21:46:59 +00:00