Commit Graph
79 Commits
Author SHA1 Message Date
a765e5b0db [MIRROR] Pirates are split into three different ghastly crews! (#3395)
* Pirates are split into three different ghastly crews! (#56264)

Co-authored-by: DeAndre <robustness13@ hotmail.com>
Co-authored-by: itseasytosee <55666666+itseasytosee@ users.noreply.github.com>
Co-authored-by: tgstation-server <tgstation-server@ tgstation13.org>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Pirates are split into three different ghastly crews!

Co-authored-by: tralezab <40974010+tralezab@users.noreply.github.com>
Co-authored-by: DeAndre <robustness13@ hotmail.com>
Co-authored-by: itseasytosee <55666666+itseasytosee@ users.noreply.github.com>
Co-authored-by: tgstation-server <tgstation-server@ tgstation13.org>
Co-authored-by: Aleksej Komarov <stylemistake@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-15 13:32:35 +00:00
7bbe8ec530 [MIRROR] [READY] Vatgrowing: Third time's the charm (#508)
* Merge pull request #53020 from Qustinnus/fatgrowing

[READY] Vatgrowing: Third time's the charm

* [READY] Vatgrowing: Third time's the charm

Co-authored-by: 81Denton <32391752+81Denton@users.noreply.github.com>
2020-08-25 01:36:10 +02:00
Dangerous dingidy dooandGitHub 4cdf3dff38 Ports tables from Sunset Station (Sprites are credited to Quantum-M) (#50753)
* Port

A bunch of tables from sunset

* thanks floyd

* zoo-wee mama
2020-05-02 06:46:20 -03:00
Twaticusandoranges 70b68366e4 More Carpets & Tables (#46850)
Ports carpets from TauCetiStation
Original PR: TauCetiStation/TauCetiClassic#2989
Adds tables to match the carpets

Carpets Good. Tables Good.
Changelog

cl
imageadd: 8 new carpets and fancy tables
add: exotic carpet crate
/cl
2019-10-06 18:09:16 +13:00
Tad HardestyandJordie ad3533e6e9 Merge pull request #36054 from AutomaticFrenzy/patch/fancy-tables-2
Fix placement of fancy tables in the editor
2018-03-03 17:31:15 +11:00
MMMiraclesandvuonojenmustaturska 6c2db52ab3 Snowdin 2.0 (#35000)
* wrah wah wah waaaah

* fences, new mountain turfs, sprites, top-side finished, misc stuff

* quick fix

* cut my life into pieces, this is my last resort

* lots of work done to the underground segment, more fluff bits and topside work

* removing depreciated bits and tgm conversion

* step_off

* damn these dirty VARS

* changes n stuff

* wanna build a plasmaman?

* decals commit fix

* map detailing, loot spawns, plasma miners, cyberboss changes, plasma lava turning people into plasmamen

* tgm conversion

* new barricade sprites, final map edits before testing

* mountain wall fix

* Update snow_storm.dm

i ate too mucha pasta
2018-02-05 17:09:34 +02:00
MMMiraclesandJordan Brown 5b9eeb8935 Adds adorning spears with heads (#33955)
* get spiked, son

* bonespear variant

* cyberboss changes + pixel shifting

* Move 👏 overlay 👏 calls 👏 to 👏 update 👏 icon

* git yer head on a pike here, 25 cents

* ignore that .gitignore

* variable change

* changes n stuff

* may of forgotten that bit

* moved vars up + drop_location()

* null the nulls
2018-01-05 08:48:07 -08:00
Matt Smithandoranges 9ed4a79fb9 Alternative grille sprite update (#32630)
* Update grille sprite

* Add damaged grille sprite

* Add 4 varients to the damaged grille
2017-11-15 18:55:12 +13:00
ACCountandEmmett Gaines 2223dc312c Fixes a direction in reflector map editor sprite (#32436) 2017-11-06 09:29:33 -05:00
ACCountandJordan Brown 21b6e4fecb Reflector fixes and improvements (#32252)
* Reflector fixes and improvements

* Adds a way to view reflector direction in map editor.

* Small reflector code improvements

* fixes
2017-10-31 22:00:44 -04:00
ShizCalevandAnturK a807d54815 Fixes reflector angles (#31863) 2017-10-20 08:37:53 +02:00
kevinz000andoranges 64851d819a Moves projectile processing to a subsystem (#30599)
ITT worst coder tries not to break everything and improve the code.
fixes #29211
🆑
refactor: Legacy projectiles have been removed. Instead, all projectiles are now PIXEL PROJECTILES!
rscadd: Reflectors can now be at any angle you want. Alt click them to set angle!
/🆑

Also lets just
fixes #18133
because the shortest path from point A to B is a straight line, when projectile ranges are "number of times moved/processed" ofcourse it's going to be shorter if you fire diagonally. It will be a problem as long as range is done like that or if range are in "pixels/tiles" moved without outright using get_dist.
2017-10-16 15:50:42 +13:00
ShizCalevandLeo 922422a159 Window Spawners mk2 (#29792) 2017-08-10 08:17:30 -03:00
ShizCalevandJordan Brown b3a2721590 Window Spawners (#29634) 2017-08-02 10:11:07 -04:00
MoreRobustThanYouandJordan Brown aa7c60eb1f Ports plasma glass windows from /vg/ (#29024)
* add plasma window textures

* plasma glass sheets

* Update glass.dm

* Update window.dm

* Whoops!

* Update glass.dm

* Update glass.dm

* UHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

* this is what I get for coding while being awake for nearly 24 hours

* SMOOTHIES

* Update window.dm

* return return RETURN

* who cares

for some reason paperframes had trues and all that... i hate byond

* updated dmi snoothie thins

* Add files via upload

* thanks @Cyberboss- thump... zzzzzzzzzzz

seriously i am so tired right now

* AYYYy yayyy I SAID YEAHHHH, what's GOIN ONN

* Update glass.dm

* EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

* ooga booga

* Update window.dm

* Update smelting_designs.dm

* Update smelting_designs.dm

* Update glass.dm

* Update window.dm

* Update glass.dm

* reee

* WHOOPS!

* Well, if ya say so

* Update glass.dm

* Update glass.dm

* uhhh....?

* Update window.dm

* Update glass.dm

* Add files via upload

* Update window.dm

* Update glass.dm
2017-07-04 22:27:58 -04:00
Joan Lungandoranges b245319979 Adds some very fancy tables (#20388)
* Adds some very fancy tables

* even fancierer

* smoothing sprites are like a jigsaw puzzle for assholes
2016-09-09 14:09:16 +12:00
Incoming5643andoranges 1993b8d7ca [s] Adds the top secret room to centcom (#20071)
* Adds the top secret room to centcom, the final destination of players who manage to cosign themselves to nullspace.

Said room is an homage to a room that served a similar purpose in the legend of zelda.

* Follow up issues pull:
for loop optimization
game logging
spelling errors

* more info for admin message
2016-08-26 08:46:52 +12:00
Joan LungandKorPhaeron ed03344063 Fixes two wrongly-colored pixels on the grille sprite (#19620) 2016-07-31 19:37:24 -05:00
Nerd Lord 3793e6187a Addition Ratvar conversion effects and related changes 2016-06-03 23:19:13 -04:00
Nerd Lord 3d8c6c044e Changes grille sprites to be in-line with broken grilles 2016-05-14 19:29:28 -04:00
Nerd Lord d5d7fceb61 don't call me out on it 2016-05-08 16:40:33 -04:00
Nerd Lord be0acb7887 Makes grille sprites slightly nicer 2016-05-08 14:52:08 -04:00
c0 8dfef3b793 fix 2016-03-12 15:07:33 +03:00
phil235andphil235 a5a3206ab6 Makes the one pixel holes in grille and reinforced girder clickable. 2015-11-04 23:10:55 +01:00
KorPhaeron f58dcd9e5d 3 types 2015-11-01 09:08:15 -06:00
KorPhaeron c003925c24 Reflector 2015-10-24 04:49:42 -05:00
KyrahAbattoir aab507eeaa Removed the duplicate glass_structure icon. 2015-06-20 17:55:05 +02:00
KyrahAbattoir d6c0ebdc1b Mapping tool: adds a "structure" spawner that can be used to create "sets" of objects in a turf at runtime rather than having to stack objects in the map editor. Included are two presets for window and rwindow with a "wiring friendly" icon. 2015-06-05 11:39:23 +02:00
AnturK 0115296a86 Fixes alien table icon 2015-05-02 12:54:53 +02:00
AnturK f4a7b2dbe1 Abduction Update Two:
-SPRITES SPRITES SPRITES
-Hopefully fixes create_antag and team problems
-Fixes the Inactive Eye on follow list
-Removes redundant and adds needed checks
-Neater adv camera code
-Minor balance tweaks
-Fixes instant first activation of glands
-Adds 3 mostly negative glands
-Adds anti-tracking helmet to agent equipment
-Makes experimental dissection ignore clothes
-Way out for trapped humans : Mash random buttons
-Abductors now virus immune (also golems and skeletons)
-File cleanup
-Teleporter functionality for camera
2015-04-26 01:30:59 +02:00
phil235 e158a1dbb5 Fixes shuttle window sprites not having specific sprites for all window junction configuration. Sprites by Nienhaus 2014-12-31 20:32:24 +01:00
paprka 8491d2f63c cleans up sprites a bit and removes some catwalks on map 2014-12-27 23:39:59 -08:00
paprka 404da4dbdd code optimizations 2014-12-25 13:28:05 -08:00
paprka a6acdeb3c2 initial commit 2014-12-25 13:07:06 -08:00
Intigracy 5a1b1df3e5 Grill sprites updated based on https://tgstation13.org/phpBB/viewtopic.php?f=10&t=2058
Glass sprites updated based on https://tgstation13.org/phpBB/viewtopic.php?f=10&t=2010&p=45262#p45262
2014-11-22 14:30:21 -08:00
Intigracy c22b22d643 changes it to be black again, looks much much better than lighter colors 2014-11-21 17:47:07 -08:00
Intigracy e019c44482 oops forgot the broken grill 2014-11-21 17:07:36 -08:00
Intigracy 1d87ee2af4 forgot broken grille oops 2014-11-21 15:33:03 -08:00
Intigracy dfa0dec63c updates grill sprites to tile better 2014-11-21 14:39:38 -08:00
paprka a5500dfc95 fixes some windows, reverts nienhaus overlays 2014-11-20 20:44:09 -08:00
paprka bda5947d30 improves firelocks, window damage, and window deconstruction 2014-11-18 18:25:47 -08:00
paprka fd910387c3 windows damage and such 2014-11-16 17:13:33 -08:00
paprka 007ab4dd08 shuttle windows 2014-11-16 15:59:46 -08:00
paprka 734e764860 Fixes glass tables smoothing 2014-11-11 14:58:24 -08:00
paprka 5720b29130 final commit for now for glass tables 2014-11-03 19:26:33 -08:00
paprka ffd02c45c2 second commit for table redoing 2014-11-02 10:52:25 -08:00
paprka 85de5f7cd5 initial commit for table overhaul 2014-11-01 23:57:01 -07:00
phil235 235ac46e34 Fixes the poker table sprites (one pixel too long in some cases) 2014-10-21 19:11:50 +02:00
Nienhaus 604a0037e7 Poker Table image fix
So it doesn't create a weird pixel off thing.
Old: http://puu.sh/6FJsx.jpg
New: http://puu.sh/6GNV7.png
2014-02-01 20:39:51 -06:00
Robson Richards 9dd0432697 Implements Gia's Superior Idea.
fixes some directions on Nienhaus's sprites
2013-12-21 20:09:52 +00:00