WJohn
a5e5474c10
Unbinds the white ship from the station's evil grasp. ( #39184 )
2018-07-19 22:27:34 -04:00
Tad Hardesty
8636f3eefb
Fix Shuttle Manipulator admin verb ( #39119 )
2018-07-15 03:28:56 +03:00
Jordan Brown
dd383873e3
Merge pull request #39055 from ninjanomnom/shuttle-rotation-fixes
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Fixes porta_turret and decal shuttle rotations
2018-07-11 15:11:54 -04:00
AnturK
ad32e99e8a
Fixes navigation computers. ( #39035 )
2018-07-11 01:56:59 -04:00
ninjanomnom
e274ff1b18
Fixes porta_turret and decal shuttle rotations
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Also removes a related unused signal
2018-07-10 18:30:23 -04:00
Jordan Brown
96c92d5eb7
Merge pull request #38938 from ninjanomnom/b-b-bump
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Converts collide back to bump and fixes double bumping in another way
2018-07-09 14:50:27 -04:00
Cruix
275aa2bfa2
AI detection multitools can show camera static and AI eyes ( #38255 )
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The old color-change functionality of the multitool remains unchanged. The hud is toggled with an action button, because multitools already have an attack_self() that does something. When toggled on, you get the hud as long as the multitool is in any slot on your body.
The only way I could find to reliably show exactly where an AI is looking was to place an image on every turf they are looking at. Because AI eyes move around a lot and I do not want them placing images all over the place when they do not have to, if there is nobody in the world currently using an ai detection multitool, they will not update the images until someone is.
Only AI eyes and multicamera zones currently appear. Advanced camera consoles do not appear on the hud, and no longer trigger the proximity color change. Also fixed multitools not appearing in-hands if their icon state changed.
2018-07-08 17:19:55 +12:00
ninjanomnom
059da44453
Converts collide back to bump and fixes double bumping in another way
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This is in preparation for step_x support as the default behavior for these procs is necessary for proper functionality.
turf/Enter and atom/movable/Move default code got rewritten to replicate default byond functionality with minor changes.
2018-07-07 11:22:29 -04:00
81Denton
06b338518b
Disables knockdown/throw on supply shuttle docking ( #38932 )
2018-07-06 12:37:08 -04:00
vuonojenmustaturska
02986a79f9
Transfer air along with turfs when shuttles move ( #38901 )
2018-07-04 17:37:39 -07:00
Jordan Brown
c6fd2c0852
Merge pull request #38866 from AnturK/whiteshipconsole
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Adds feedback to unlinked navigation consoles.
2018-07-03 16:11:13 -04:00
Jordan Brown
d631a0ded0
Merge branch 'pr-38513'
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Signed-off-by: Jordan Brown <Cyberboss@users.noreply.github.com >
2018-07-03 13:54:36 -04:00
Jordan Brown
869ac6a59b
:triggered:
2018-07-03 13:27:35 -04:00
Jordan Brown
2de335c7c8
Removes rogue space
2018-07-03 13:27:04 -04:00
AnturK
6f721b6205
bluh
2018-07-02 13:53:00 +02:00
AnturK
c32b3b1209
Adds feedback to unlinked shuttle navigation consoles.
2018-07-02 13:52:42 +02:00
ShizCalev
1df6ea1d2a
Fixes arrivals shuttle damage message runtime ( #38779 )
2018-06-30 01:37:20 -07:00
ShizCalev
89752866aa
Merge branch 'master' into spellcheck
2018-06-26 16:43:41 -04:00
Tad Hardesty
9fbb368b28
Fix being unable to export mechs
2018-06-24 16:16:51 -07:00
ninjanomnom
12d492210d
Remove trailing return
2018-06-20 02:55:13 -04:00
ShizCalev
ff532a4ca4
Spellchecks TGStation
2018-06-19 18:57:44 -04:00
ninjanomnom
d6f516844e
No throwing in template loading
2018-06-19 18:41:46 -04:00
ninjanomnom
c46dda0e4e
Shuttle throwing applies to all objects as opposed to just mobs
2018-06-19 18:13:57 -04:00
Jordan Brown
7c84d4f464
Makes a thing use its macro ( #38556 )
2018-06-18 17:16:57 -07:00
Jordan Brown
cf7e8aa9ec
Qdels queries, adds sleep safety checks, DBcore checks for leaks ( #38363 )
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* Qdels all queries, adds sleep handling
* DB Core messages admins about undeleted queries
* Compile fixes. Adds missing set waitfor
* Remove world/New shennanigans. Add DBQuery/BlockingExecute()
* Less spammy notifications to admins about undeleted queries
* Increase dbcore fire time to 1 minute
* Upgrade undeleted query warning
* Better place of death
* Fix build
* Remove BlockingExecute, see BSQL PR for why
* Yep, missed that one.
* Psyche, that's the WRONG QUERY!!
2018-06-18 22:48:35 +03:00
Jordan Brown
16a0814601
Merge pull request #38527 from AutomaticFrenzy/patch/ripples
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Fix ripples appearing too broadly and disappearing too soon
2018-06-17 12:11:33 -04:00
Tad Hardesty
75dd6d7158
Improve readability of ripple check
2018-06-17 01:24:03 -07:00
Tad Hardesty
05107047dc
Merge pull request #38098 from kevinz000/transit_space_refactor
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Transit space refactor
2018-06-16 12:40:37 -07:00
Tad Hardesty
d4415e5387
Fix ripples appearing too broadly and disappearing too soon
2018-06-16 02:58:28 -07:00
Tad Hardesty
695f2a3af5
[s] Prevent unbreakable ladders from being moved by shuttles ( #38477 )
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* Prevent unbreakable ladders from being moved by shuttles
* Disconnect ladders before and reconnect them after shuttle move
2018-06-15 22:43:42 -04:00
ninjanomnom
d483ff3ef0
Regexes
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`([^_\.])SendSignal\((.+?)\)` -> `\1SEND_SIGNAL(src, \2)`
`([\.\w]+?)\.SendSignal\((.+?)\)` -> `SEND_SIGNAL(\1, \2)`
2018-06-13 19:19:23 -04:00
kevinz000
7996baca4c
Clear transit changes
2018-06-11 19:13:38 -07:00
kevinz000
7bf86ed53f
Refactors transit requests to turf_reservations.
2018-06-04 16:30:15 -07:00
Jordan Brown
6d0179f57b
Merge pull request #38116 from AutomaticFrenzy/patch/anchored
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Refactor machinery to default to being anchored
2018-06-01 12:27:38 -04:00
Jordan Brown
f64bc3a872
Merge pull request #38179 from AutomaticFrenzy/patch/pubby-aux
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Fix Pubby auxiliary mining base
2018-06-01 10:48:12 -04:00
vuonojenmustaturska
c65a99f130
Move NODROP_1, DROPDEL_1, ABSTRACT_1 and NOBLUDGEON_1 to item_flags where they belong ( #38171 )
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* (mostly) nodrop
* (mostly) dropdel
* (mostly) abstract
* nobludgeon
* things i missed
* forgot one
* unintended changes
* energy handcuffs
2018-06-01 11:36:31 +02:00
vuonojenmustaturska
9c04ff81a0
Removes drone overlays and the associated code ( #38175 )
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* Remove drone overlays
4* animated multidir overlays per mob is a bit much
* to the orbit with you too
2018-05-31 14:17:32 -05:00
ShizCalev
c41d6ac965
Standardizes and cleans up some admin messages & logging ( #38128 )
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* Improved logging
* Fixes & emitter logging
* ded
2018-05-30 21:57:06 -07:00
Tad Hardesty
d06d725340
Fix Pubby auxiliary mining base
2018-05-30 18:28:36 -07:00
Tad Hardesty
2f212e16a3
Remove redundant anchored=TRUE from machines
2018-05-27 19:23:37 -07:00
Tad Hardesty
4afd6fd2a0
Refactor machinery/anchored to default to TRUE
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Deletes /obj/machinery/thruster.
Changes the density of the following abstract types:
- /obj/machinery/modular_computer
- /obj/machinery/mineral
- /obj/machinery/field
- /obj/machinery/particle_accelerator
- /obj/machinery/abductor
- /obj/machinery/telecomms
2018-05-27 19:23:25 -07:00
Tad Hardesty
e896abfb76
Fix the escape pod safes always being unlocked
2018-05-27 03:02:12 -07:00
KorPhaeron
d1e45e6541
Reorder vars
2018-05-25 08:04:40 -05:00
KorPhaeron
92d31d5318
Stops luxury shuttle forcefields from vanishing
2018-05-23 10:55:01 -05:00
pubby
9ca6661140
[ready] cargo bounties ( #37833 )
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* Cargo Bounties
* Rebalance and merge exports into bounties.
* Tweak and add bounties.
* Fix spelling errors + tweak mech prices.
* Last minute bugfix
* Add bounty consoles to maps.
* Naksu changes
* save 500 cycles woooooooooooooooooooooooooo
* One last price tweak
* Nerf addy and alien sheets
2018-05-20 18:44:11 +12:00
pubby
284c961578
Update PubbyStation
2018-05-07 14:03:24 -05:00
Jordan Brown
e402a6c9ac
Merge pull request #37501 from ShizCalev/icon-fixes
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Fixes missing icons
2018-04-28 15:55:56 -04:00
ShizCalev
cda6c6662c
Fixes a number of missing icons
2018-04-27 15:36:42 -04:00
Emmett Gaines
820dae6c33
Fixes jumpToNullSpace ( #37442 )
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woops
2018-04-27 21:04:23 +03:00
Fox McCloud
057aa31cda
Kills off /obj/item/device ( #37297 )
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* Kills off /obj/item/device
* whoops
* whoops
* Fix
2018-04-23 15:00:23 +02:00