Commit Graph

336 Commits

Author SHA1 Message Date
OrionTheFox
54ae090450 Adds Welding Hardhat variants to the engidrobe + other tweaks (#4794)
* Adds Welding Hardhat variants to the engidrobe + other tweaks

Also fixes/adds missing sprites cuz honk

* whoop

bad comment a

* CONFLICTS

ababababa

* comments

aaaaaaaaaaaaaaaaa

* OCD sorting

colr with color
2021-04-10 18:08:54 +01:00
Jureiia
4016295dd2 [Semi-Modular] [pls] Adds some coats and underwear (#4724)
* we're good?

* CONFLICTS PLS NO

* fixing a silly

* Plateau Please

* chameleon begone please
2021-04-09 06:59:42 +01:00
OrionTheFox
047d31c0ef Adds Cargo/QM Gorkas and Turtlenecks (#4665)
* Adds two new cargo uniforms

Honestly should have had this in the original Utility port but they weren't in the right files h

* gorkajacket

gorkagorkagorka

* fuckin conflicts

AAAAAAAAAAA

* CONFLICT AA

aaaaaaaaaaaaaaaaaaaaa

* aaaaaaaaaaaa

fucking CONFLICTS
2021-04-07 15:50:26 +01:00
SkyratBot
3dd2983ca0 [MIRROR] You can now manufacture bone gel (#4515)
* You can now manufacture bone gel

* Update others.dm

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-04-03 18:22:25 +01:00
SkyratBot
96ac36e6b2 [MIRROR] Modifies SecTech ad from beating capitalists to communists (#4586)
* Modifies SecTech ad from beating capitalists to communists (#58083)

* Modifies SecTech ad from beating capitalists to communists

Co-authored-by: Swept <sweptwastaken@protonmail.com>
2021-04-02 01:35:27 +01:00
SkyratBot
1736440cc0 [MIRROR] changes most uses of SSvis_overlays.add_vis_overlay() inside of update_overlays() to true overlays (#4569)
* changes most uses of SSvis_overlays.add_vis_overlay() inside of update_overlays() to true overlays (#57985)

* changes most uses of SSvis_overlays.add_vis_overlay() inside of update_overlays() to true overlays

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
2021-04-01 02:04:42 +01:00
Gandalf
d14f4ea7c9 Revert "Revert "[MIRROR] Layer overhaul (#4503)" (#4509)" (#4536)
This reverts commit b27ede689e.
2021-03-31 02:08:56 +01:00
Useroth
b27ede689e Revert "[MIRROR] Layer overhaul (#4503)" (#4509)
This reverts commit 8ac892d340.
2021-03-30 23:45:08 +01:00
SkyratBot
8ac892d340 [MIRROR] Layer overhaul (#4503)
* Layer overhaul (#57915)

## About The Pull Request
Changes up some layer and plane defines for no particular reason lol

## Why It's Good For The Game
Planes actually override layers, and layers control ordering within planes. A lot of the usage of plane and layer was wholly unnecessary. This refactor helps future maintainability while also being needed staging for _future features._

* Layer overhaul

* aaaaaaaaa

a

Co-authored-by: Rob Bailey <actioninja@gmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-03-29 16:36:36 +01:00
SkyratBot
daec7111cd [MIRROR] You can now put food on plates, and plate no longer materialize out of nowhere as you cook (#4418)
* You can now put food on plates, and plate no longer materialize out of nowhere as you cook

* Update dish_drive.dm

* aaaaaaaaaaaaaaa

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf <jzo123@hotmail.com>
2021-03-26 15:40:39 +00:00
SkyratBot
b06fa78c8c [MIRROR] You can no longer TK throw vending machines (#4165)
* You can no longer TK throw vending machines (#57700)

* You can no longer TK throw vending machines

Co-authored-by: Ryll Ryll <3589655+Ryll-Ryll@users.noreply.github.com>
2021-03-15 11:31:39 +00:00
SkyratBot
39072c1076 [MIRROR] [s] Removes embezzlement exploit using custom vendors (#4119)
* [s] Removes embezzlement exploit using custom vendors (#57640)

Co-authored-by: coiax <yellowbounder@ gmail.com>

* [s] Removes embezzlement exploit using custom vendors

Co-authored-by: spessbro <51048066+spessbro@users.noreply.github.com>
Co-authored-by: coiax <yellowbounder@ gmail.com>
2021-03-13 14:40:05 +00:00
SkyratBot
d4ef62c789 [MIRROR] adds the jumpsuit variants of skirts to the curadrobe (#3963)
* adds the jumpsuit variants of skirts to the curadrobe (#57472)

* adds the jumpsuit variants of skirts to the curadrobe

Co-authored-by: Fikou <piotrbryla@onet.pl>
2021-03-07 01:52:24 +00:00
Swiftfeather
7f5e7edf38 adds to vendor :3 (#3792) 2021-03-03 18:01:20 +00:00
OrionTheFox
2fd0604f1b Finish "Utility Port" (#3707)
* Finish "Utility Port"

Ports the rest of the paired items with those in the Utility Port, including departmental jackets. Also tweaks a few of the uniforms in the Utility port (such as making chem-haz uniforms actually acid-proof)

* ABRBR NEWLINES

/Insert swearwords here/

* N E W L I NE

i swear to fuck

* fix armor value formatting

whooops
2021-02-28 19:30:03 +00:00
SkyratBot
98d17d7fee [MIRROR] Adds the Intento! (#3617)
* Adds the Intento! (#56770)

Co-authored-by: Jack Edge <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* Adds the Intento!

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Jack Edge <yellowbounder@ gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-23 23:19:16 +00:00
SkyratBot
1a7c12b900 [MIRROR] If I fix a holobug before its reported do i gain? no! money down. 🤔 Fixes issue with holodeck items being accepted into custom vendors (#3605)
* If I fix a holobug before its reported do i gain? no! money down. 🤔 Fixes issue with holodeck items being accepted into custom vendors (#57092)

Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>

* If I fix a holobug before its reported do i gain? no! money down. 🤔 Fixes issue with holodeck items being accepted into custom vendors

Co-authored-by: Kylerace <kylerlumpkin1@gmail.com>
Co-authored-by: Mothblocks <35135081+Mothblocks@ users.noreply.github.com>
2021-02-23 13:12:30 +00:00
SkyratBot
4e95536827 [MIRROR] Wiz-Off: An Arcane Battle for the Fate of the Universe! (#3589)
* Add Wiz-Off: An Arcane Battle for the Fate of the Universe! (#56980)

Adds Wiz-Off, a new and extremely simple card game to the Fun Vendor.

* Wiz-Off: An Arcane Battle for the Fate of the Universe!

Co-authored-by: EOBGames <58124831+EOBGames@users.noreply.github.com>
2021-02-22 12:08:31 +00:00
KathrinBailey
f4a487ee32 IDs show your age if you're not old enough to drink in the US. (#3586)
* IDs show your age if you're not old enough to drink.

* Update _vending.dm
2021-02-22 12:06:02 +00:00
OrionTheFox
27757f0e04 Adds Hospital Gowns (#3552)
Surgery-compatible gown to let patients stay modest. Available in protolathes for plastic, the medidrobe, and pre-spawned in surgery duffel bags - fast equip times onto others. Sprites made by Kroto
2021-02-21 16:38:04 +00:00
Cameron!
498576798e Adds polychromic gear to ClothesMates (#3527) 2021-02-21 14:26:38 +00:00
OrionTheFox
fa73f9cdab Adds Loincloths (#3499)
* Add Loincloths

Adds leather and cloth loincloths, craftable with their namesake materials; also adds a sensor variant in the Autodrobe and Loadout.

* what the fuck

oh no its broken

* feck

changes defines to be correct, fixes female sprites borking, lets you fix your wedgie, and adds cloth crafting. basically fixes everything.
2021-02-20 22:00:19 +00:00
SkyratBot
d6c099f01d Adds New CentCom Clothing Sprites! (#3524)
Co-authored-by: Imaginos16 <77556824+Imaginos16@users.noreply.github.com>
2021-02-20 00:48:14 +00:00
SkyratBot
18eca27569 [MIRROR] update_appearance (#3508)
* update_appearance

* a

* a

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-19 16:08:09 +00:00
OrionTheFox
2ba21d2729 Cyber P.I. Costume (#3392)
* Adds Cyber-P.I. Costume

Adds a Cyberpunk P.I. costume using sprites from a23605c9fd - The helmet is only available in the Autodrobe, while the coats are also available in the loadout.

* Descriptions are fun

Changed the coat description to have fancy neo-laminated fiber lining

* ack

changes the outfit to be a detective outfit rather than a costume, and edits the sprite credits
2021-02-15 19:46:31 +00:00
SkyratBot
0cf8d6a649 [MIRROR] Sprite fixes: Suppressed Sniper Rifles and Donksoft Pistols (#3403)
* Sprite fixes: Suppressed Sniper Rifles and Donksoft Pistols (#56754)

* Gives the sniper rifle a suppressor overlay so that it no longer shows up as missing a sprite, also fixes donksoft pistols by repathing them from pistols over repathing them from toy saber smgs. Creates a flag for checking if a gun needs a toy overlay, so it is handled in the parent.

* Sprite fixes: Suppressed Sniper Rifles and Donksoft Pistols

* Update maint_loot_common.dm

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 17:48:59 +00:00
SkyratBot
b332b46b65 [MIRROR] Remove hideous inline tab indentation, and bans it in contributing guidelines (#3394)
* Remove hideous inline tab indentation, and bans it in contributing guidelines

* a

Co-authored-by: Mothblocks <35135081+Mothblocks@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-15 15:32:02 +00:00
Tom
5a5f217bad [SEMI-MODULAR] Resprites and new clothing for Captain, HoS, and Detective (#3363)
* adds fits

* det clothes, update descriptions

* adds hos parade jacket
2021-02-13 23:30:56 +00:00
OrionTheFox
7a3115f92a Ports Utility Outfits + (#3342)
* Ports Utility Outfits +

Ports several outfits from oldbase, with the focus being Utility Uniforms

* SPACES

im dummy forgot line spacing

* IM NEW OK

auto-indentation has cursed me. NOW there's newlines at the ends.

* Why was this pushed

everything is falling apart

* Fucking OCD

capitalized a file path that shouldn't have been capitalized
2021-02-13 11:14:02 +00:00
SkyratBot
3ca963e390 [MIRROR] Winter coats (#3327)
* Winter coats (#56854)

add: Thirteen more winter coats covering all departments and most jobs.

* Winter coats

Co-authored-by: Tom <tomforde4@gmail.com>
2021-02-12 14:45:48 +01:00
SkyratBot
7da4aa9adf [MIRROR] Reaction rates, pH, purity and more! Brings a heavily improved, less explosive and optimised fermichem to tg. (#3306)
* Reaction rates, pH, purity and more! Brings a heavily improved, less explosive and optimised fermichem to tg.

* a

Co-authored-by: Thalpy <33956696+Thalpy@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-12 00:04:39 +00:00
Tom
167584ee95 [SEMI-MODULAR] Adds catnip & felinid race drink (#3267)
* yes yes

* updates plantgrowth test

* comment
2021-02-11 23:52:38 +00:00
OrionTheFox
347ab79ff3 Engidrobe overalls (#3272)
* Adds Laborer Overalls to the Engidrobe

They were in the vendor on oldbase, and variety in the outfits doesn't hurt.

* Adds Laborer Overalls to the Engidrobe

The Engidrobe in oldbase could vend Laborer Overalls, and a small variety of looks doesn't hurt.

-now with one less misleading code comment

* Update wardrobes.dm

Co-authored-by: KathrinBailey <53862927+KathrinBailey@users.noreply.github.com>
2021-02-11 23:50:27 +00:00
SkyratBot
699cd1e412 [MIRROR] renames metal sheets to iron sheets (#3116)
* renames metal sheets to iron sheets

* Merge branch 'master' into upstream-merge-56643

* yay metal

* Update DeltaStation2_skyrat.dmm

* a

* Update CentCom_skyrat_z2.dmm

* a

* a

Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 22:09:50 +00:00
SkyratBot
3c37bdc8e5 [MIRROR] disables godmode for some vendors and adds missing refills (#3103)
* disables godmode for some vendors and adds missing refills (#56570)

* disables godmode for some vendors and adds missing refills

Co-authored-by: Tlaltecuhtli <33834933+Tlaltecuhtli@users.noreply.github.com>
2021-02-05 21:24:37 +00:00
SkyratBot
e124662031 [MIRROR] A Big Hydroponics Update: A Rose by any other name (2 new plants, 4 new traits, new genes, and more!) (#3089)
* A Big Hydroponics Update: A Rose by any other name (2 new plants, 4 new traits, new genes, and more!)

* Update grafts.dm

* Update grafts.dm

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 21:13:02 +00:00
SkyratBot
e890b1282b [MIRROR] Replaces intents with combat mode (#3063)
* Replaces intents with combat mode

* updates

* a

* Update living_defense.dm

* https://github.com/tgstation/tgstation/pull/56638/files

* gunsafety!

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-02-05 16:58:16 +01:00
SkyratBot
70024ef6ad [MIRROR] Reverts Adds Neon Carpet (#55782) (#3040)
* reverts Adds Neon Carpet (#55782), it appears to have been causing massive amounts of maptick (#56496)

It appears to have been causing massive amounts of maptick, this'll need a testmerge so we can test my hypothesis

* Reverts Adds Neon Carpet (#55782)

Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com>
2021-02-03 10:22:43 +01:00
SkyratBot
1a1d7be11a [MIRROR] Adds missing duffelbags for some jobs and update their respective vendors and closets. (#2967)
* Adds missing duffelbags for some jobs and update their respective vendors and closets.

* Update roboticist.dm

Co-authored-by: Tristrian <Tiago.A.C.9@hotmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-01-31 16:39:53 +00:00
SkyratBot
efcb501a8e [MIRROR] Swag outfit added (#2949)
* Swag outfit added (#56491)

Swag outfit added

* Swag outfit added

Co-authored-by: c420-o <76887567+c420-o@users.noreply.github.com>
2021-01-30 03:59:39 +00:00
SkyratBot
902f0a06d7 [MIRROR] Adds Neon Carpet (#2882)
* Adds Neon Carpet

* HARDSET

* Update tgstation.dme

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
Co-authored-by: Gandalf2k15 <jzo123@hotmail.com>
2021-01-25 17:01:58 +00:00
Seris02
b67955131c that was a mistake (#2589) 2021-01-09 13:51:14 +00:00
SkyratBot
5490f1b015 [MIRROR] Vending machines use slow throws (#2563)
* Vending machines use slow throws (#56003)

quickstart acts by ticking the first throw right away, but this can lead to stack overflows if this throw happens to trigger another throw. it should really be moved to a default off argument, as only user initiated throws should use it, but throws that themselves can be triggered by throws (like this) should definitely not use it.

* Vending machines use slow throws

Co-authored-by: Kyle Spier-Swenson <kyleshome@gmail.com>
2021-01-08 01:22:06 +00:00
SkyratBot
21907289f2 [MIRROR] Reworks the brand intelligence event with AI controller datums (#2545)
* Reworks the brand intelligence event with AI controller datums (#55778)

These felt like another good test-case for ai controllers that someone could easily grasp, this makes it so that we can use the actual vending machine instead of a fake mimic mob. In theory you could even still use the vending machine, if you like living on the edge ofcourse.

The vendors now try to move towards you, and try to dive on top of you to squish you.

* Reworks the brand intelligence event with AI controller datums

Co-authored-by: Qustinnus <Floydje123@hotmail.com>
2021-01-07 23:17:16 +01:00
Seris02
8aa85195b7 Adds the pharoah hat and nemes outfit to the chapdrobe (#2471)
* yes

* fucking typos

* change comment
2021-01-05 04:53:51 +01:00
SkyratBot
6b5751cc81 [MIRROR] More Kilo fixes and Pubby cleanup (#2364)
* More Kilo fixes and Pubby cleanup (#55516)

* Pubby cleanup and Kilo Fixes

Remove pubbystation subtypes of boozeomat
Remove pubby specific subtype of wallmed
Replaces pubby wallmed subtypes in use elsewhere with standard wallmeds
Added some missing solar panel wires
Adds Centcomm access to ERT dock to allow Centcomm guests to board the station
Tweaks some siding decals

* Supposed to be in the first commit

* Gets rid of some stray scaffolding

Gets rid of some stray scaffolding

* Missing grille

* Remove spawn points from solars

Remove xeno spawn points from Kilo solars - spiders use this spawn locations and are not vacuum proof

* More Kilo fixes and Pubby cleanup

Co-authored-by: Maurukas <66576896+Maurukas@users.noreply.github.com>
2020-12-29 02:39:45 +00:00
SkyratBot
0362e03c1b [MIRROR] Thrown vending machines crush mobs + move circuitboard define (#2339)
* Thrown vending machines crush mobs + move circuitboard define (#55723)

* Thrown vending machines crush you

Also moves circuitboard define

* Remove extra empty line

* Move code to fitting place

* Thrown vending machines crush mobs + move circuitboard define

Co-authored-by: Gamer025 <33846895+Gamer025@users.noreply.github.com>
2020-12-27 06:05:50 +01:00
SkyratBot
d5ad7a2ecf [MIRROR] Gives spoons TOOL_MINING, adds spoons to autolathe and prison vending machines (#2177)
* Gives spoons `TOOL_MINING`, adds spoons to autolathe and prison vending machines (#55461)

* Gives spoons `TOOL_MINING`, adds spoons to autolathe and prison vending machines

Co-authored-by: TemporalOroboros <TemporalOroboros@gmail.com>
2020-12-14 12:46:17 +01:00
SkyratBot
abc3dbf7e7 [MIRROR] Assign correct payment department to the NanoDrug (#2106)
* Assign correct payment department to the NanoDrug (#55406)

## About The Pull Request

The NanoDrug was created by splitting the drugs off from the tools in the NanoMed in #55069. When this was done a payment_dept variable was not given to the new machine. The default value for this is the engineering department, so payments taken in by the machine went to the engineering budget, not medical. This also resulted in engineering getting a discount at medical's vendors, while medical staff were charged full price.

## Why It's Good For The Game
The NanoDrug belongs to the medical department, not engineering.

* Assign correct payment department to the NanoDrug

Co-authored-by: Maurukas <66576896+Maurukas@users.noreply.github.com>
2020-12-10 05:58:42 +01:00
SkyratBot
eb45e481e8 [MIRROR] Fixes NanoDrug Plus unused sprite (#2038)
* fixes nanodrug unused sprite (#55300)

NanoDrug Plus has a distinct sprite to NanoMed Plus. It isn't used. This uses it.

* Fixes NanoDrug Plus unused sprite

Co-authored-by: Tom <tomforde4@gmail.com>
2020-12-05 02:50:50 +00:00