Commit Graph

331 Commits

Author SHA1 Message Date
Incoming
03464e1f4d Slime Mob Refactor
Death of the istype invasion from slimes, previously every single color of slime was its own kind of mob, and every single one of those slimes also had an adult form which was a different mob.

There is now only one kind of slime, reliant on new var is_adult and old var colour to determine how it looks. All baby slimes functioned identically outside of icon and core, and all adult slimes functioned identically to each other and to the babys save for a bit higher Health and more capacity to break shit.

A nice side effect is that this solves any inheritence issues of baby slimes growing up since it's still the same mob, though it doesn't solve the same issues for adult slimes splitting.

Also fixed a few annoying but rare bugs (like getting ghosted because you got DC'd and your slime self split and you weren't around to get mind transfered)
2014-01-13 19:38:37 -05:00
Giacom
c8120da49c Merge pull request #2283 from YotaXP/list2text-refactor
Optimized and refactored list2text, text2list, and replacetext.
2014-01-11 10:11:13 -08:00
Giacom
4304107d26 Merge pull request #2242 from ChuckTheSheep/Morgue-Changes
Morgue Changes
2014-01-10 08:19:33 -08:00
Aranclanos
769e9dd9a7 Merge pull request #2137 from Rumia29/23/12/2013-rdaltuniform
Adds an alt RD uniform to the RDs locker
2014-01-10 00:52:09 -08:00
Aranclanos
3d6eb6dd3d Fixed tables not working 2014-01-09 18:54:54 -03:00
ChuckTheSheep
8e050332d6 Cleans up the for() and list handling in update. 2014-01-08 18:12:17 -05:00
YotaXP
f98a57b750 Optimized and refactored list2text, text2list, and replacetext.
Also fixed some grammar in the station blueprint code.
2014-01-07 22:15:25 -05:00
ChuckTheSheep
1d7858d54f Fixes regarding path case 2014-01-06 18:01:28 -05:00
Cheridan
58159a00ad Merge pull request #2105 from RobRichards1997/20/12/2013-Poker_Tables
Poker tables
2014-01-06 14:35:03 -08:00
ChuckTheSheep
e97ce3edfa Moved on_login() now named on_log() 2014-01-05 20:49:36 -05:00
ChuckTheSheep
072b78876f Merge branch 'Morgue-Changes' of https://github.com/ChuckTheSheep/-tg-station into Morgue-Changes 2014-01-05 20:36:10 -05:00
ChuckTheSheep
5cda0c140e Forgot Crematorium Changes - Whoops 2014-01-05 20:35:57 -05:00
Cheridan
bf9fa21ddc Merge pull request #2149 from Miauw62/kittens
Kittens!!!! !!! !! !! !!!!!! !
2014-01-04 20:21:15 -08:00
Cheridan
e71314d4eb Merge pull request #2199 from Perakp/buckleFix
Buckle fix
2014-01-04 19:51:59 -08:00
ChuckTheSheep
d1eb240c33 Whoops 2014-01-04 21:22:31 -05:00
ChuckTheSheep
9bff642d14 Genocide of the Colons 2014-01-04 21:21:42 -05:00
ChuckTheSheep
f03d2be397 Morgue Changes
Crematorium lights up when cooking.
Morgue slabs change light color depending on what is inside.
Red = dead body, orange = no body but items, green = client connected
body.
Updates when open or closed, and when ghosts/re-enters body inside.
2014-01-04 19:50:13 -05:00
Miauw
61ed6a5e15 Merge branch 'master' of https://github.com/tgstation/-tg-station into kittens
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
2014-01-03 19:27:51 +01:00
Cheridan
3a11af405c Merge branch 'master' of https://github.com/tgstation/-tg-station into pr/2192
Conflicts:
	code/modules/clothing/head/misc.dm
2014-01-02 10:00:58 -06:00
Perakp
ac9228bae1 Added an else message to make it clear you can't unbuckle while buckled.
Refractored code to reduce copypasta.
2014-01-01 11:31:15 +02:00
Perakp
4f6eba7f6a A proper fix for unbuckling while buckled. 2013-12-31 10:25:12 +02:00
Perakp
210a4c4d58 Now you can't unbuckle someone if you are buckled yourself.
This affects shuttlegriff and alien nesting the most.
2013-12-31 09:48:42 +02:00
Cheridan
bb9c09df46 Obsoletes flags = FPRINT | TABLEPASS*
*TABLEPASS was already totally obsolete.
FPRINT was used, but it was on virtually everything anyway.

Removes those flags from every instance where they were used. Also assigned and removed other flags where it made sense.

If it is desired, I can revive the flag as NOFPRINT, which would retain the original functionality, though inverted. That way it would be be used only  where it was intentional (holodeck items could use this for example).
2013-12-30 15:03:17 -06:00
Rumia29
e52a838284 Sprite Changes on request from Nienhaus 2013-12-29 20:46:37 -05:00
Cluwnes Honk
a348534ab1 Personnelly, I feel this pull request was successfull.
Spelling fixes.
2013-12-29 15:54:50 -08:00
Miauw
f1376608eb Added kittens and Proc, sprites by Nienhaus. 2013-12-27 15:44:40 +01:00
Cheridan
b9efeaa932 Merge pull request #2014 from kyrahabattoir/ItemNameFixingRound3
Item name fixing round3
2013-12-26 23:14:15 -08:00
Rumia29
46222226e1 adds the uniform to the RDs locker, and updates the sprites. 2013-12-24 13:11:41 -05:00
Miauw
0338a66c2a Adds fingerprints to a bunch of stuff. De-texts computer build paths. 2013-12-22 18:57:33 +01:00
Aranclanos
58d0ed5221 Merge pull request #2094 from RobRichards1997/19/12/2013-Sec-see-Sec-Sprites
Security Sprite updates.
2013-12-21 15:24:14 -08:00
Aranclanos
e7579e2aa8 Merge pull request #1986 from Perakp/janitorCartFix
Fixes janiborg interaction with janicarts
2013-12-21 15:01:37 -08:00
Giacom
5fb0d05dd1 Merge pull request #2096 from Aranclanos/SweetLindaNobodyWillTouchYou
Small fixes for Linda.
2013-12-21 13:57:15 -08:00
Robson Richards
9dd0432697 Implements Gia's Superior Idea.
fixes some directions on Nienhaus's sprites
2013-12-21 20:09:52 +00:00
Robson Richards
b8d8975fe6 Fixes Kaze's Suggestion
Standardises the fuck out of Table attackby's (NO COPYPASTA ANYMORE YAY)
Adds a new proc which does the above.
2013-12-21 18:22:49 +00:00
Perakp
c40af6ae40 Update icons after item is placed in cart. 2013-12-21 09:50:15 +02:00
Perakp
65e0931d55 Merge branch 'master' into janitorCartFix
Conflicts:
	code/game/objects/items/weapons/storage/storage.dm
2013-12-21 09:40:06 +02:00
Robson Richards
290d8801bd Craft Poker tables with wooden tables and Astroturf(grass) 2013-12-21 00:34:56 +00:00
Robson Richards
b7fe3a8e64 Seedy dealings in Seedy places, Adds the Poker_table (Sprites by Nienhaus) 2013-12-20 23:02:19 +00:00
Aranclanos
213f3fff31 Some fixes for Linda, now the Move() proc of objects that block air is different. Example below.
object/Move()
   var/turf/T = loc
   ..()
   move_update_air(T)
2013-12-19 22:13:21 -03:00
Robson Richards
f8c05e2169 Security Sprite updates.
Replaces all instances of the old Swat and riot sprites with Validsalad's new ones
Replaces Sechailer's with Officer, Warden and HoS versions code and Sprites wise (Sptires by Validsalad again)
The officer gas mask is gas/sechailer, the warden's is gas/sechailer/warden and the HoS's is gas/sechailer/hos
2013-12-19 23:14:51 +00:00
Razharas
1ce0b11b0d Fixes morgue trays used by ghosts and what not 2013-12-19 00:23:36 +04:00
Perakp
68ff764463 Subtypes of janiborg tools
- The other way of fixing it. I’m not sure why this is better.
- Removed condescending messages to cyborgs.
2013-12-18 20:44:24 +02:00
Cheridan
86ad35374e Merge pull request #2010 from JJRcop/transit-tube-interaction
Adds functionality to empty a transit pod or put mobs in one
2013-12-15 07:23:43 -08:00
JJRcop
a3a1aa952d New way to prevent saxxing in transit tubes to run from the law 2013-12-14 18:23:15 -05:00
Perakp
088b5afe93 Following code standards
- One statement per line.
2013-12-14 17:49:51 +02:00
JJRcop
d2eee6572e Adds and removes some checks in transit tubes
Adds some safety checks when stuffing people in transit tubes
Removes intent check when yanking people out of tubes because it complicates things
2013-12-13 21:18:09 -05:00
JJRcop
c80efcc0f0 Adds breaks to some loops in case there is more than one pod.
Shouldn't happen, but Murphy's law.
2013-12-11 10:50:03 -05:00
Kyrah Abattoir
3496dc4e0a Merge branch 'master' into ItemNameFixingRound3 2013-12-10 17:32:45 +01:00
JJRcop
db94963933 Adds functionality to empty a transit pod or put mobs in one
Clicking on a transit station with a grab or harm intent will cause you to attempt to empty the contents of the pod onto the floor, takes 4 seconds

Clicking on a transit station with a grab item in the aggressive state or above will cause you to attempt to stuff the grabbed mob into the pod, takes 6 seconds
EDIT1: Caused stuffing people in pods to stun them for 5 seconds to assist transport of captured persons
2013-12-09 21:02:50 -05:00
Incoming
3432aaf583 Adds a christmas tree to the bar
Adds a festivus pole to the science break room
Adds a santa outfit to the captains office so he can spread cheer to the crew
2013-12-08 13:23:55 -05:00